Nicholas Blankley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He is well dressed, constantly wearing a tan suit, blue shirt, and green tie, marred by chocolates. His blonde hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Nicholas was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. By chance he met his sister recently and the two have been together since.
Motivation: Human compassion.
Ideals: Passionate. Flaws: Ugly, Shy, Racist. Bonds: Family. Occupation: Slave Trader
Voice: Raspy
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 6 (-2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp. 1 Masterwork Heavy wooden shield.
Alex Walpole, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are hazel.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in the west, but his parents moved at a very young age to the north. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Flaws: Ugly, Selfish, Antagonistic. Bonds: Immigrant, Family. Occupation: Servant
Voice: American accent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 8 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1 Magnifying glass.
Raymond Clive, Male Human [Permalink]
Personal [hide]
Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a penchant for wearing a ring with an oversized emerald on his left hand. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: Overbrimming with self-confidence, Raymond isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He also hits on women, regardless of circumstances.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He then took over the family business and is one of the better Bounty Hunter for hire.
Motivation: To clean up the streets; and to protect his home
Ideals: Impeccable. Flaws: Mundane. Bonds: Rich, Has a crush, Job, Guardian. Occupation: Bounty Hunter
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Reynard Bradford, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a hunchback. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Reynard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not trust anyone and sleeps with one eye open.
History: His mother raised him in a mountain cabin. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Rich, Nature. Occupation: Barkeep
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 4 (-3) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
Possessions: 400 gp.
Aldous Rutland, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is renowned for his bright violet suits and hats. His top hat is riddled with cuts and holes. His brown eyes have a joyful gleam in them most of the time.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born on a small isolated farm. Aldous liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To find somewhere to settle down; and he is content
Ideals: Athletic, Logical, Persistence. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Bricklayer
Voice: Whispers
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 8 (-1) | 12 (+1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Amber (70 gp).
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