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NPC Generator

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Advanced [show]


Lewis Vance, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and tends to wear a large tan jacket. His right leg appears badly burned and disfigured. His red hair is cut jaggedly and amateurishly. He has a dull look in his brown eyes.

Personality: Lewis is depressed about a lot of things. He tends to be a nihilist. He is obsessed with a lost civilization.

History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Flaws: Depressed, Insomniac. Bonds: Adventurer, Nature, Family. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Lewis Vance, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)17 (+3) 14 (+2)17 (+3)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon, Ignan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Darkwood Buckler. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Anselm Atherton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is braided into rings. He wears large thick round spectacles.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He got into the Bowyer business at a young age. Anselm was born on a far northern plains where he grew up under the tutelage of his mother, an expert Bowyer. He has achieved small success as a Bowyer.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult; and wishes to resurrect an old love

Ideals: Optimist. Bonds: Guardian, In love, Job, Immigrant. Occupation: Bowyer

Voice: Thin and wheezing

Attributes [hide]

Anselm Atherton, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)17 (+3) 11 (+0)16 (+3)
Skills Insight +2, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 90 pp. 1 Hourglass. 1 Masterwork Musical instrument. 1 Masterwork Artisan’s tools.


Social Check DCs


Trey Shirley, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is fair and his fingers are delicate and long. He has shaved his head bald. His eyes are green.

Personality: He loves telling others what to do and how they should feel about things. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His relatives are trying to arrange a marriage; and meet up once more with his childhood friend

Ideals: Opinionated, Fighting. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Trey Shirley, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 17 (+3)12 (+1)
Skills Medicine +5, Religion +4
Senses Passive Perception 13
Languages Common, Ignan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Bernard Spalding, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears green leather gloves, a green jacket, and tight pants. He has a small bristly mustache and wavy golden hair. His gray eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Bernard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born into a rich family. He helped his father out around the business and became quite the natural. He has achieved small success as a Herbalist.

Motivation: To be a Servant again; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Bonds: Slave, Rich, Job. Occupation: Herbalist

Voice: Draws out vowels

Attributes [hide]

Bernard Spalding, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)17 (+3) 15 (+2)13 (+1)
Skills Deception +3, Religion +5
Senses Passive Perception 12
Languages Common, Auran, Aquan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2600 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Conrad Anderton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tan leather gloves, a tan jacket, and tight pants. He has dyed his greying silver hair a little too much giving a sharp silver color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. There was a wharf not far from home where he often wandered off to fish. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Addict. Bonds: Religious, Nature, Adventurer. Occupation: Junk Dealer

Voice: Soothing and warm

Attributes [hide]

Conrad Anderton, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)8 (-1) 12 (+1)15 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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