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Advanced [show]


Diggory Tatum, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears tight fitting clothing which further accentuates his frame. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Diggory was born in the north. At a young age he loved to build and create. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Doesn't want to be a Ploughman and was forced into it by his family; and to reunite with his absent mother

Ideals: Persistence. Bonds: Attractive, Guardian, Religious, Enemies, Family. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Diggory Tatum, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)9 (-1) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee -2 / 1d10-4, Ranged +1 / 1d10-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Gunter Kimberly, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this northern man wears professional attire. His blonde hair is lengthy. His eyes are violet and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the north. He receives visions of the future at random moments

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Gunter took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: To end his boredom.

Ideals: Athletic, Pacifist, Gifted. Flaws: Mundane. Bonds: Attractive. Occupation: Performer

Voice: Timid voice

Attributes [hide]

Gunter Kimberly, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Don Willoughby, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tight fighting clothing, which leaves very little to the imagination. He wears a small hat to hide his balding. His eyes are green.

Personality: He loves telling others what to do and how they should feel about things. Animals are drawn to him, and he is able to talk to them.

History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Don took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle

Ideals: Fighting, Opinionated, Gifted. Flaws: Ugly, Disease. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Don Willoughby, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Religion +3, Stealth +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Diggory Barton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and very much looks the part of a Laborer. He has moderate length chestnut hair. This gray eyed easterner is not easily forgotten.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. Animals are drawn to him, and he is able to talk to them.

History: Diggory lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). By chance he met his brother recently and the two have been together since.

Motivation: He wants revenge against orcs; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Bonds: Job, Enemies, Family, Adventurer. Occupation: Laborer

Voice: Speaks like tongue is numb

Attributes [hide]

Diggory Barton, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Abyssal, Aquan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Don Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. He keeps his white hair in a flapper bob. He is baby faced.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a Masseuse, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to travel the world and help people.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Philantrophist. Bonds: Military, Poor, Job, Adventurer. Occupation: Jeweler

Voice: Ums and uhs a lot

Attributes [hide]

Don Cotton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)12 (+1) 14 (+2)17 (+3)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument.


Social Check DCs

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