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NPC Generator

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Advanced [show]


Conrad Rodney, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is generally shirtless and showing off his tattooed chest, marred by chocolates. His golden hair is heavily combed to the right. He has gleaming, smiling brown eyes.

Personality: Confrontational and typically high on some drug or another. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the south to a Knight, Conrad learned a great deal about his father's area of expertise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Knight job and began his own company from there.

Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor

Ideals: Impeccable. Flaws: Ugly, Addict, Fearful. Bonds: Job, Adventurer. Occupation: Knight

Voice: Boston accent

Attributes [hide]

Conrad Rodney, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 13 (+1)17 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Theobald Garfield, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses well, wearing white shirts, loose pants, and blazers most of the time. His blonde hair is drawn into a tight pony tail with a rose scrunchie. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was always a brilliant, if unscrupulous mind. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by orcs. Theobald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Insomniac, Insane. Bonds: Attractive, Enemies. Occupation: Apothecary

Voice: Cold and demanding tone

Attributes [hide]

Theobald Garfield, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)6 (-2) 6 (-2)15 (+2)
Skills History +0, Stealth +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Odo Garfield, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dark leathers with embroidery. His hair is long and white with streaks of auburn, and is pulled back with small tan clips. His beard is auburn, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. He uses divination through singing.

History: He was born at the edge of vast forest. He struck it rich when he found rare goods in large quantities. He now owns his own business.

Motivation: Expand his business; and he is greedy

Ideals: Gifted. Bonds: Attractive, Job, Nature, Rich. Occupation: Map Maker

Voice: Low range voice

Attributes [hide]

Odo Garfield, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)12 (+1) 17 (+3)14 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Charles Atherton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears light armors faded through time and improper care, and his gloved hand is found clutching a bow. His hair is silver and curly. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is an amazing painter.

History: Charles was born the youngest of three triplets. He dropped out of school before completing his studies. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their daughter. He worked as a Mason, and he later adopted a second daughter.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Gifted, Logical. Flaws: Disease. Bonds: Family. Occupation: Mason

Voice: Farmer accent

Attributes [hide]

Charles Atherton, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)7 (-2) 13 (+1)17 (+3)
Skills Insight +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Amber (130 gp). Chrysoberyl (130 gp). Freshwater pearl (10 gp). Amethyst (130 gp). 1 Minor magic item.


Social Check DCs


Solomon Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. He carries with him a set of flails, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His green eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Flattery will make him almost putty in your hands.

History: His mother raised him in a mountain cabin. Like his father and his sister before him, after school he went straight into learning to become a Navigator. He then took over the family business and is one of the better Navigator for hire.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Nature, Job. Occupation: Navigator

Voice: Squeaky

Attributes [hide]

Solomon Coombs, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)11 (+0) 9 (-1)11 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2 Antitoxin. 2 Holy water.


Social Check DCs

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