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Advanced [show]


Bertram Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a violet tunic with yellow highlights, and long brown pants that bunch up around his shoes. With bright blonde hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tailor arts, while his father instructed him in etiquette, music and courtly manner. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and doesn't want to be a tailor and was forced into it by his family

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Rich, Adventurer. Occupation: Tailor

Voice: Farmer accent

Attributes [hide]

Bertram Ainsworth, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 13 (+1)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 90 pp. Deep blue spinel (900 gp). Onyx (50 gp). 1 Half-Plate. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Lance Sheldon, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He very much looks the part of a Bounty Hunter. His brown hair is greasy and uncared for. His eyes are likewise amber.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to loving parents in a slum to the north. He worked as a nervous Bounty Hunter and found it very stressful. He then took over the family business and is one of the better Bounty Hunter for hire.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Job, Poor. Occupation: Bounty Hunter

Voice: Uses sign language

Attributes [hide]

Lance Sheldon, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)12 (+1) 18 (+4)9 (-1)
Skills Investigation +3, Medicine +6
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Alchemist’s fire. 4 Thunderstones. 1 Alchemist’s fire.


Social Check DCs


Hubert Clayton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears bulky brown painted plate armor. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes dart from person to person.

Personality: He can speak with the recently deceased. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the south, but his parents moved at a very young age to the north. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Secretive, Addict. Bonds: Immigrant, Adventurer. Occupation: Courier

Voice: Sighs a lot, exhausted

Attributes [hide]

Hubert Clayton, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)16 (+3) 12 (+1)17 (+3)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 400 gp. 1 Masterwork manacles. 1 Hourglass. 1 Healer’s kit.


Social Check DCs


Trym Reed, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a black vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. With bright brown hair and a scraggly beard. His eyes are a pleasant gray.

Personality: He acts crazy and hedonistic. He is a font of random trivia from the lore and stories he has discovered

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he's attracted to the pc

Ideals: Logical. Flaws: Ugly, Hedonist. Bonds: Poor, Mentor. Occupation: Fletcher

Voice: French accent

Attributes [hide]

Trym Reed, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)12 (+1) 10 (+0)10 (+0)
Skills Acrobatics +1, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. 1 Alchemist’s fire. 1 Smokesticks. 1 Alchemist’s fire.


Social Check DCs


Tim Benson, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He prefers to wear green pants and tee shirts. He wears a colorful flower in his silver hair. His green eyes lackadaisically let the world flow into them.

Personality: A deeply religious man he believes everything happens for a reason. He pushes his goals aggressively. He is also a coward if confronted.

History: He served in the navy to pay for his family's outstanding loans. When Tim reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Flaws: Fearful. Bonds: Attractive, Poor, Religious, Military. Occupation: Locksmith

Voice: Scratchy, weak

Attributes [hide]

Tim Benson, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 12 (+1)12 (+1) 14 (+2)6 (-2)
Skills Athletics +1, Persuasion +0
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple +0

Possessions: 300 gp.


Social Check DCs

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