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NPC Generator

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Advanced [show]


Hugh Eastoft, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this eastern man dresses in green turtlenecks beneath a brown coat with pastel slacks. His auburn hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.

History: He was born into a rich family. While studying, he fell in love. They married and had a son. He has drifted from career to career and currently works as a Laborer.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and to be a locksmith again

Ideals: Athletic, Professionalism. Bonds: Job, Rich, In love. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Hugh Eastoft, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)14 (+2) 13 (+1)5 (-3)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Goblin
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


John Beckwith, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. His golden hair is braided into rings. His blue eyes lackadaisically let the world flow into them.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the north. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Poor, Immigrant. Occupation: Soapmaker

Voice: Laughs frequently while speaking

Attributes [hide]

John Beckwith, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 6 (-2)11 (+0) 17 (+3)6 (-2)
Skills Religion +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Clerebold Paxton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears white painted combat armor at almost all times, and a wedding ring on his right hand. He keeps his blonde hair in a pixie cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Clerebold was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Clerebold's father didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC.

Ideals: Extrovert. Flaws: Addict, Antagonistic. Bonds: In love. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Clerebold Paxton, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 50 pp.


Social Check DCs


Chad Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop hair cut. His hazel unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Chad isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He desires power and/or immortality.

Ideals: Impeccable. Flaws: Disease. Bonds: Adventurer, Rich, Religious. Occupation: Crown-heir

Voice: Hollow voice

Attributes [hide]

Chad Tewksbury, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)15 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 32000 sp.


Social Check DCs


Ralf Home, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and carries greataxes. His blonde hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born at the edge of vast plains. His father had invested heavily in several trade routes and wanted him to inherit them. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has decided he is irredeemable.

Ideals: Fighting. Flaws: Depressed. Bonds: Criminal record, Nature, Rich. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Ralf Home, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)9 (-1) 8 (-1)15 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: 800 sp.


Social Check DCs

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