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Advanced [show]


Conrad Langley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. His hair is long and chestnut with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. He has gleaming, smiling violet eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the west to a Fisher, Conrad learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Fisher.

Motivation: He has money and likes to spend it; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Adventurer, Job. Occupation: Fisher

Voice: Sounds elderly

Attributes [hide]

Conrad Langley, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)14 (+2) 8 (-1)15 (+2)
Skills Animal Handling +1, History +4
Senses Passive Perception 9
Languages Common, Undercommon, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Lance Hayes, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His brown hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He feeds upon the attention of others.

History: Lance was born in the west. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Jeweler

Voice: Irish accent

Attributes [hide]

Lance Hayes, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)9 (-1) 15 (+2)16 (+3)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Drogo Barney, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a grey vest and prefers black and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His long black hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: Prone to second guessing himself, he comes off as nervous. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He worked as a nervous Apothecary and found it very stressful. He's also a talented Guard, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Job. Occupation: Apothecary

Voice: Voice breaks

Attributes [hide]

Drogo Barney, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics -1, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Thomas Wesley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He is bald on top and has large white tufts of hair around his ears. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a Sage, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 9 years.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Joker. Flaws: Ugly. Bonds: Job, Poor. Occupation: Slave Trader

Voice: Pronounces difficult words wrong

Attributes [hide]

Thomas Wesley, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ralf Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a flail on his belt. His hair is cut close to his head. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a wizard, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting, Philantrophist. Flaws: Addict, Antagonistic. Bonds: Mentor. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Ralf Anderton, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 8 (-1)7 (-2) 12 (+1)10 (+0)
Skills Arcana +0, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +0 / 1d10-2, Grapple -2

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs

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