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NPC Generator

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Advanced [show]


Hunter Northcott, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He usually wears his brown robe and has his hand crossbow always slung over his shoulder. He has a hunchback. His tied-back hair is blonde. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Doctor arts, while his mother instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Logical. Flaws: Ugly, Insomniac, Greedy. Bonds: Rich. Occupation: Doctor

Voice: Speaks through clenched teeth

Attributes [hide]

Hunter Northcott, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 16 (+3)10 (+0)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Bertram Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has dyed his greying brown hair a little too much giving a sharp brown color. His amber eyes are slightly larger than normal.

Personality: This man loves music and to teach people music more than just about anything. He is obsessed with a lost civilization.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He now mingles about in high society.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Artistic. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Shepherd

Voice: Slurs words

Attributes [hide]

Bertram Anderton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)14 (+2) 14 (+2)16 (+3)
Skills Religion +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Geoffrey Barton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He sports a long golden beard, and similarly colored long hair. His eyes are a pleasant hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Justice, Persistence. Flaws: Ugly, Fearful, Mundane. Occupation: Crown-heir

Voice: Spits and sputters

Attributes [hide]

Geoffrey Barton, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)16 (+3) 12 (+1)14 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Orc, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Percival Blackwood, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man likes to wear ponchos typically of a light grey in addition to tight pants. His red hair is cut short. He wears a mask on his face.

Personality: Percival wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He works hard and plays hard.

History: His father raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Percival and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Disciplined. Flaws: Hedonist, Antagonistic. Bonds: Nature, Adventurer. Occupation: Bellfounder

Voice: Smoker's lung

Attributes [hide]

Percival Blackwood, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Musical instrument. 1 Small steel mirror. 1 Average lock.


Social Check DCs


Gerald Benson, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gifted from a young age, Gerald studied abroad. Through the years after Gerald was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gerald's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Ugly, Impulsive, Antagonistic. Occupation: Spy

Voice: Raspy

Attributes [hide]

Gerald Benson, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Investigation +4, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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