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NPC Generator

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Advanced [show]


Simon Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is always cut to a buzz. He has hazel eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He feeds upon the attention of others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Simon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker. Bonds: Adventurer, Attractive, Rich, Nature. Occupation: Fisher

Voice: Cold and demanding tone

Attributes [hide]

Simon Graeme, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)16 (+3) 13 (+1)11 (+0)
Skills Deception +2, History +5
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Adelard Ryland, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a violet tunic with green highlights, and long brown pants that bunch up around his shoes. He has golden hair. He is baby faced.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of a Hunter, who enjoyed hunting, Adelard was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Adelard took refuge in the large cave and found the beat up sickle and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and revenge

Flaws: Secretive, Antagonistic. Bonds: Nature, Adventurer, Enemies. Occupation: Shoemaker

Voice: German accent

Attributes [hide]

Adelard Ryland, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)10 (+0) 13 (+1)11 (+0)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 11000 sp. 1 Average lock. 1 Magnifying glass.


Social Check DCs


Drogo Allerton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. He has done his best to style his auburn hair to look like a famous performer. His fierce violet eyes like to dwell on things.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He'd like to take his coworkers down a peg; and to be a seamstress again

Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer, Job. Occupation: Stylist

Voice: Ums and uhs a lot

Attributes [hide]

Drogo Allerton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)16 (+3) 12 (+1)13 (+1)
Skills Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Draconic, Goblin, Gnome
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Jocelyn Braxton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears rags and sports a simple walking cane. His black hair is cut jaggedly and amateurishly. His amber eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He pushes his goals aggressively. He is also a coward if confronted.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Jocelyn never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Gifted, Artistic. Flaws: Fearful. Bonds: Poor, In love, Adventurer. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Jocelyn Braxton, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 14 (+2)16 (+3)
Skills Religion +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Jocelyn Tyndall, Male Human [Permalink]

Personal [hide]

Description: A 6'6" northern man, he wears a pastel cloak and cross-gartered white stockings. His golden hair is cut jaggedly and amateurishly. He has several tiny ruby earrings on each ear.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure.

Flaws: Disease. Bonds: Rich, Attractive, Religious, Slave. Occupation: Body Guard

Voice: Dutch accent

Attributes [hide]

Jocelyn Tyndall, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 6 (-2)12 (+1) 10 (+0)12 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp.


Social Check DCs

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