Gunter Washington, Male Human [Permalink]
Personal [hide]
Description: He wears a tan shirt with thin brown vertical stripes and white pants. His red hair is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His homeland was ravaged by war and he spent much of his life rebuilding it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Mundane, Shy, PTSD. Bonds: Attractive, Rich. Occupation: Jeweler
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 7 (-2) | 10 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
Trey Alton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His silver hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is extraordinarily eccentric. He is a bit of a xeno-phobe, disliking non-Humans.
History: His parents moved while he was still in utero so he is the first generation to be born here. Trey was born on a far western forest where he grew up under the tutelage of his father, an expert Dyer. He is untrained/undisciplined, which makes him dangerous.
Motivation: Human compassion.
Flaws: Ugly, Insane, Racist. Bonds: Immigrant. Occupation: Dyer
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 6 (-2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp.
Hugh Anderton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a well pressed and immaculate suit (or dress). He wears his red hair up. His violet eyes peer out from beneath his deerstalker green hat.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cook work with an outfit from a few towns over. Cook work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Cook.
Motivation: Wants to have a good time and be beloved; and further expansion of business
Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Slave, Job. Occupation: Cook
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 6000 cp.
Gunter Denholm, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his bow, and is pretty ugly. With bright brown hair and a scraggly beard. He has several tiny jet earrings on each ear.
Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy and tries to find solutions quickly.
History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Professionalism. Flaws: Ugly, Lazy. Bonds: Rich. Occupation: Marshal
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
Possessions: 1 Minor magic item.
Hunter Wallace, Male Human [Permalink]
Personal [hide]
Description: He wears a green armored body suit, with a simple yellow line shooting up and back down. He has a long blonde beard with little hanging trinkets. His violet eyes dart from person to person.
Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with his god.
History: He was born into a rich family. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Gifted. Bonds: Religious, Rich. Occupation: Shipwright
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 18 (+4) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2200 sp. Red garnet (130 gp). Iolite (30 gp).
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