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NPC Generator

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Advanced [show]


Alex Breeden, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears a lot of dark rich colors, with gold accents. He wears a small hat to cover his moderate length red hair. His eyes are amber and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a white middle class family as the only child. Over the years he perfected his riding and shooting skills. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Passionate, Optimist. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Carter

Voice: Low and grunting

Attributes [hide]

Alex Breeden, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Simon Clinton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with grey pants. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are violet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.

Motivation: Wants to have a good time and be beloved; and to find somewhere to settle down

Ideals: Gifted, Philantrophist, Optimist. Flaws: Mundane. Bonds: Immigrant. Occupation: Apothecary

Voice: Scottish accent

Attributes [hide]

Simon Clinton, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 10 (+0)17 (+3) 16 (+3)9 (-1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Sylvan, Celestial, Ignan
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Drogo Livingstone, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tight fitting white shirt and pants. His blonde hair is heavily combed to the left. He has a dull look in his hazel eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the south. He worked as a nervous Assassin and found it very stressful. He's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and to be a sellsword again

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Assassin

Voice: Speaks fast with a slight lisp

Attributes [hide]

Drogo Livingstone, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)17 (+3) 14 (+2)10 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Giant, Dwarven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Thieves’ tools. 1 Masterwork manacles.


Social Check DCs


Tim Winchester, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his club. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is irascible and easily irritated. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He left for the south, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Architect

Voice: Russian accent

Attributes [hide]

Tim Winchester, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)6 (-2) 15 (+2)12 (+1)
Skills Nature +0, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2500 sp.


Social Check DCs


Trym Anderton, Male Human [Permalink]

Personal [hide]

Description: This northern man wears baggy green pantaloons and a violet scarf. His clothes are grease stained in places. He has a long silver beard with little hanging trinkets. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is almost excessively polite to everyone, even when angry. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 3 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Shy, Insane. Bonds: Poor, Immigrant, Attractive. Occupation: Roofer

Voice: Creaky witch voice

Attributes [hide]

Trym Anderton, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)15 (+2) 8 (-1)11 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 9
Languages Common, Giant, Auran
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs

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