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NPC Generator

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Advanced [show]


Adelard Kitchur, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He keeps his long white hair kept up in a rat tail. His eyes are a pleasant hazel.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Adelard was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He left for the north, certain he would find work there.

Motivation: To reunite with his absent mother; and doesn't want to be a marshal and was forced into it by his family

Ideals: Persistence. Flaws: Hedonist. Bonds: Attractive, Immigrant, Family. Occupation: Marshal

Voice: Speaks like tongue is numb

Attributes [hide]

Adelard Kitchur, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)16 (+3) 10 (+0)17 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Auran, Terran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp. 1 Antitoxin.


Social Check DCs


Wymar Sydney, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His tied-back hair is blonde. His eyes are a pleasant gray.

Personality: He is irascible and easily irritated. He is lazy, self-centered, vain, and jealous.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: To protect his home; and he is currently in port desperately looking for someone to get him out

Flaws: Antagonistic, Selfish. Bonds: Immigrant, Slave, Guardian. Occupation: Adventurer

Voice: Dark and ominous

Attributes [hide]

Wymar Sydney, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)10 (+0) 12 (+1)13 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 48000 sp.


Social Check DCs


William Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time, and he perpetually has his warhammer ready. His hair is cut close to his head. He has gleaming, smiling amber eyes.

Personality: He likes to make people angry or surprised. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born on a small isolated farm. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Sage

Voice: Can't modulate volume

Attributes [hide]

William Garrick, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 4 (-3)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 16000 cp.


Social Check DCs


Justin Whitby, Male Human [Permalink]

Personal [hide]

Description: This man wears dull red sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Sold as a small child to a wizard, Justin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Persistence, Gifted. Bonds: Rich, Mentor, Adventurer. Occupation: Roofer

Voice: Pronounces O like U

Attributes [hide]

Justin Whitby, Male Human Fighter 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a large blue jacket. His blonde hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: While he acts the brute, he is far gentler than he would appear. He can't help but pocket interesting objects he comes across

History: Born to a pair of adventurers, Trey grew up listening to his father's many stories. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has a rivalry with the Church that dominates his actions; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Adventurer, Guardian, Religious. Occupation: Stylist

Voice: Mousy voice

Attributes [hide]

Trey Wedgwood, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp. Emerald (800 gp). Carnelian (30 gp). 1 Everburning torch. 1 Holy water.


Social Check DCs

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