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NPC Generator

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Advanced [show]


Conrad Garfield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His silver hair is greasy and uncared for. He wears an eyepatch.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.

History: Conrad was born the youngest of three triplets. A few years later when the east was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Sailor

Voice: American accent

Attributes [hide]

Conrad Garfield, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)10 (+0) 15 (+2)14 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 sp.


Social Check DCs


William Hale, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He sports grey clothing, slightly heavier than average wear. His red hair is thinning but still full. His face is scarred and worn.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to make almost anything out of random pieces of junk.

History: William was born the youngest of three triplets. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Mortician and was forced into it by his family; and wants to raise his children well

Ideals: Athletic, Professionalism, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Mortician

Voice: Whispers

Attributes [hide]

William Hale, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)17 (+3) 12 (+1)12 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Celestial, Infernal, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Reynard Paxton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. He keeps his brown hair in a pixie cut. His hazel eyes peer out from beneath his deerstalker blue hat.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with finding treasure.

History: Reynard was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Persistence. Flaws: Shy, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Adventurer

Voice: Deep voice with rolling R's

Attributes [hide]

Reynard Paxton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 6 (-2)11 (+0) 12 (+1)10 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Theobald Kendal, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He has a large tan mantle and cape that has been intricately interwoven into his brown robe. He keeps his silver hair in a pixie cut. His hazel eyes peer out from beneath his top tan hat.

Personality: He loves telling others what to do and how they should feel about things. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Theobald was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To reunite with his old friends; and to share knowledge with the world

Ideals: Opinionated, Logical. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Crown-heir

Voice: Sighs a lot, exhausted

Attributes [hide]

Theobald Kendal, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)9 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Alexandre Mitchell, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Fletcher. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is business-like. He takes instructions and follows them to the letter. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was always a brilliant, if unscrupulous mind. He helped his father out around the business and became quite the natural. He has worked as a Fletcher like his father before him.

Motivation: He'd like to take his coworkers down a peg; and to share knowledge with the world

Ideals: Professionalism, Logical. Flaws: Shy, Insane. Bonds: Job. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Alexandre Mitchell, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)17 (+3) 11 (+0)14 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common, Auran, Infernal, Giant
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp. Red spinel (80 gp). Malachite (11 gp). Amber (80 gp).


Social Check DCs

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