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NPC Generator

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Advanced [show]


Tim Royston, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and is pretty ugly. He wears his black hair up in a very large beehive style do. He is baby faced.

Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When he was but 6 years old his parents immigrated from the east. He dropped out of school before completing his studies. He became a Stableman soon after.

Motivation: Wants to open a new tavern; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Justice, Logical. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Stableman

Voice: Spits words with contempt

Attributes [hide]

Tim Royston, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 50 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)8 (-1) 14 (+2)10 (+0)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Red-brown spinel (110 gp). Azurite (4 gp). 1 Minor magic item.


Social Check DCs


Gilbert England, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple white robe with brown stripes complete with hood. He is muscular with a powerful set of arms. He wears a colorful flower in his brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Racist, Forgetful, PTSD. Bonds: Attractive, Adventurer. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Gilbert England, Male Human Fighter 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)18 (+4) 12 (+1)16 (+3)
Skills Acrobatics +5, Intimidation +6
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Dwarven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6

Possessions: 4000 sp. Jasper (60 gp). Blue star sapphire (700 gp).


Social Check DCs


Hubert Tyndall, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tattered old clothes. His red hair is unkempt and raggedy. His gray eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Impulsive. Bonds: Immigrant, Poor. Occupation: Servant

Voice: Low rumbling, strings words together

Attributes [hide]

Hubert Tyndall, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)6 (-2) 13 (+1)12 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2000 cp. 3 Smokesticks. 3 Smokesticks.


Social Check DCs


Odo Graham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. His white hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has worked as a Glassblower like his mother before him.

Motivation: To be a Assassin again.

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Job, Rich. Occupation: Glassblower

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Odo Graham, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arnold Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. He carries a battered hammer and tarnished halberd as well. His long black hair reaches down to his waist. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is an amazing painter.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Fighting, Gifted. Flaws: Antagonistic, Disease. Bonds: Rich, Adventurer. Occupation: Junk Dealer

Voice: Timid voice

Attributes [hide]

Arnold Wakefield, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)7 (-2) 12 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Solid gold idol (900 gp). Large well-done wool tapestry (600 gp).


Social Check DCs

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