Dustin Blyth, Male Human [Permalink]
Personal [hide]
Description: This southern man does not wear sleeves and tends to eschew shirts when he can avoid it. His clothes are grease stained in places. He has no hair. His face is covered beneath a completely black helmet.
Personality: He likes to make people angry or surprised. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in the south, but his parents moved at a very young age to the north. Dustin was born on a far southern plains where he grew up under the tutelage of his father, an expert Sailor. After a long history of fighting, Dustin and his spouse have recently divorced.
Motivation: He has a crush on the local Blacksmith.
Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Sailor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. 4 Tanglefoot bags. 4 Tanglefoot bags. 3 Acid flasks.
Anthony Warwick, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear black pants and tee shirts. His hair is white and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: The child of southern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. During his travels, Anthony and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Anthony discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Anthony fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Expand his business; and meet up once more with his childhood friend
Flaws: Selfish, Disease. Bonds: Adventurer, Immigrant, Job. Occupation: Bricklayer
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Orc, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee.
Arnold Mitchell, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. His hair, while still mostly auburn, has prominent grey streaks. His hazel eyes dart from person to person.
Personality: He exudes charisma. He is a tour de force of persuasion. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born in a small village he learned the ways of the warrior from his father. Arnold was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arnold decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He became a Scribe soon after.
Motivation: He seems to be bored by most things; and balancing his hectic life and new scribe responsibilities is difficult
Ideals: Fighting. Flaws: Mundane. Bonds: Poor, Attractive, Criminal record, Job. Occupation: Scribe
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4
Possessions: 17000 sp.
Reynard Blyth, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a grey armored body suit, with a simple black line shooting up and back down. His golden hair is cut short. He has amber eyes.
Personality: He can speak with the recently deceased. He has a small toy that he constantly fidgets with.
History: He was raised by priests from a young age. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying brother.
Motivation: His religion dominates his actions; and revenge
Ideals: Gifted. Flaws: Addict. Bonds: Religious, Mentor. Occupation: Ploughman
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
Balimaar Harlan, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and is pretty ugly. He sports a long brown beard, and similarly colored long hair. He wears large thick round spectacles.
Personality: He is business-like. He takes instructions and follows them to the letter. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal painting training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and he is content
Ideals: Professionalism, Artistic. Flaws: Ugly, Secretive, Mundane. Occupation: Spy
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 19000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!