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Advanced [show]


Odo Rowley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in white turtlenecks beneath a green coat with tan slacks. His broad hat is riddled with cuts and holes. His face is scarred and worn.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. A true patriot, Odo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Odo lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and to reunite with his absent father

Flaws: Ugly. Bonds: Immigrant, Military, Family, Religious. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Odo Rowley, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 6 (-2)10 (+0) 10 (+0)10 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Chrysoberyl (120 gp). Obsidian (6 gp). 1 Masterwork Common Melee.


Social Check DCs


Hunter Darby, Male Human [Permalink]

Personal [hide]

Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. His red hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are hazel.

Personality: Hunter wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He got away from his former life and has fallen to alcoholism.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and a deep hatred of brigands

Ideals: Disciplined. Flaws: Addict. Bonds: Rich, Immigrant, Enemies. Occupation: Interpreter

Voice: Mousy voice

Attributes [hide]

Hunter Darby, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)11 (+0) 12 (+1)9 (-1)
Skills Athletics +2, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Kody Marlowe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears many layers of old clothing at all times and is in decent physical shape. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His hazel eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Kody embodies much of what other species detest in the Humans. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was always a brilliant, if unscrupulous mind. A gifted student he started as a Carter, but he got bored and became a Bellfounder. He has achieved small success as a Bellfounder.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new bellfounder responsibilities is difficult

Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Poor, Job. Occupation: Bellfounder

Voice: Russian accent

Attributes [hide]

Kody Marlowe, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Goblin, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Odo Brandon, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail and is in decent physical shape. He has shaved his head bald. His eyes are likewise green.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Animals are drawn to him, and he is able to talk to them.

History: Born in the west his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to have a good time and be beloved; and he wants to meet his childhood hero

Ideals: Gifted, Optimist. Flaws: Selfish. Bonds: Poor, Adventurer. Occupation: Navigator

Voice: Speaks fast with a slight lisp

Attributes [hide]

Odo Brandon, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


John Davenport, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an entirely grey suit with violet socks and a vest with buckled shoes. He has a long chestnut beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, he has a hard time making friends. He would rather hide behind his crafts than deal with other people.

History: John was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Apothecary.

Motivation: He's repulsed by the PC; and balancing his hectic life and new apothecary responsibilities is difficult

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Job. Occupation: Apothecary

Voice: Italian accent

Attributes [hide]

John Davenport, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)8 (-1) 15 (+2)10 (+0)
Skills Acrobatics +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4

Possessions: 33000 sp. Large well-done wool tapestry (300 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs

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