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NPC Generator

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Advanced [show]


Robert Altham, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His blonde hair is greasy and uncared for. His thin eyebrows rest above his beady violet eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He got into the Map Maker business at a young age. A gifted student he started as a Navigator, but he got bored and became a Map Maker. He's also a talented Navigator, but doesn't like to broadcast it.

Motivation: He is a bit of a kleptomaniac.

Ideals: Justice. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Map Maker

Voice: Russian accent

Attributes [hide]

Robert Altham, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 16 (+3)10 (+0)
Skills Athletics +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. Obsidian (11 gp). Eye agate (11 gp). Jasper (50 gp). Chrysoprase (50 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Bernard Vance, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears light armors faded through time and improper care. His red hair is drawn into a tight pony tail with a skull scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Aggressive, abrasive, and angry, Bernard embodies much of what other species detest in the Humans. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to loving parents in a slum to the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Cartwright

Voice: Breathy voice

Attributes [hide]

Bernard Vance, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)12 (+1) 13 (+1)17 (+3)
Skills Arcana +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Hugh Pinkerton, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this eastern man dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He has moderate length white hair. His eyes are amber and he is always smoking a pipe.

Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Hugh Pinkerton, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)9 (-1) 14 (+2)13 (+1)
Skills Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ernest Woods, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is yellow, and he wears a heavy black leather apron most of the time. He carries with him a set of longswords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His silver hair is knotted and matted. He has blue eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Cursed with vampirism at a very young age, Ernest has worked very hard to control his curse. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Artistic. Flaws: Shy, Disease. Bonds: Criminal record. Occupation: Fisher

Voice: Excited and jittery

Attributes [hide]

Ernest Woods, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)9 (-1) 12 (+1)7 (-2)
Skills Intimidation +0, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Norman Hayley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. His brown hair is cut short. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Find a way to reverse the transformation of his sister; and he wants to meet his childhood hero

Ideals: Persistence. Flaws: Shy. Bonds: Adventurer, Poor, Family. Occupation: Ploughman

Voice: Pirate accent

Attributes [hide]

Norman Hayley, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)15 (+2) 17 (+3)11 (+0)
Skills Acrobatics +1, Animal Handling +5
Senses Passive Perception 13
Languages Common, Aquan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +5

Possessions: 50 pp.


Social Check DCs

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