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Advanced [show]


Balimaar Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor, and he perpetually has his monstrous two handed axe ready. His hair is silver and curly. His eyes are brown and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Justice. Flaws: Ugly, Greedy. Bonds: Criminal record. Occupation: Mason

Voice: Spanish accent

Attributes [hide]

Balimaar Clapham, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)18 (+4) 17 (+3)9 (-1)
Skills Stealth +3
Senses Passive Perception 13
Languages Common, Goblin, Gnome, Gnoll, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Brown-green garnet (80 gp). 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Henry Hayhurst, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tan trousers with violet and red striped suspenders. He wears various colorful collared shirts. He wears a top hat to cover his moderate length chestnut hair. He has a dull look in his blue eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also is a firm believer in the manly ideal.

History: He was born several months after his mother was called into army service. His necromantic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Gifted. Flaws: Disease, Impulsive. Bonds: Immigrant, Military. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

Henry Hayhurst, Male Human Fighter 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)8 (-1) 10 (+0)13 (+1)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 500 gp. Coral (50 gp). Onyx (70 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gilbert Beverly, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears clothing that is held on in multiple layers but all of it is in poor condition, and his gloved hand is found clutching a nunchaku. His hair is blonde and curly. His gray unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the west. He moved out south to avoid the crime he committed. Being a Adventurer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Disease, Addict. Bonds: Poor, Criminal record. Occupation: Adventurer

Voice: Laughs frequently while speaking

Attributes [hide]

Gilbert Beverly, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Tim Atterton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears baggy pastel pantaloons and a black scarf. His skin is also unnaturally pale. His silver hair is long and unkept. This amber eyed northerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He got away from his former life and has fallen to alcoholism.

Motivation: Retire the richest man in the north.

Ideals: Gifted. Flaws: Ugly, Disease, Racist, Addict. Occupation: Fortune-teller

Voice: Timid voice

Attributes [hide]

Tim Atterton, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)15 (+2) 12 (+1)12 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Lewis Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His red hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Mortician

Voice: Uses sign language

Attributes [hide]

Lewis Cholmondeley, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)13 (+1) 10 (+0)9 (-1)
Skills Deception +1, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 14000 cp.


Social Check DCs

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