Anselm Shelby, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'8" and wears clothing that is held on in multiple layers but all of it is in poor condition. His right leg appears badly burned and disfigured. His black hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Anselm wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is able to make almost anything out of random pieces of junk.
History: Born in the north his family was never financially stable. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wishes to resurrect an old love
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Gardener
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4
Possessions: 100 gp.
Simon Cromwell, Male Human [Permalink]
Personal [hide]
Description: He wears a simple black robe with violet stripes complete with hood, and he perpetually has his flail ready. His white hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He never wears the same outfit twice, unless he absolutely has to.
History: He was born at the edge of vast mountains. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Bonds: Enemies, Nature, Immigrant. Occupation: Detective
Voice: Squeaky
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 8 (-1) | 12 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp.
Lewis Gresham, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright white suits and hats. He carries a battered kukri and tarnished club as well. His hair is chestnut and curly. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to fit into much smaller and tighter spaces than normal.
History: He was born into a rich family. After coming to the age of reason, Lewis took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Gifted. Flaws: Ugly, Sensitive. Bonds: Rich, Family. Occupation: Map Maker
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. Hematite (13 gp). Bloodstone (40 gp). 1 Minor magic item.
Gomory Fawcett, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. He has a very tight haircut. He wears crescent spectacles with a black brim.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a ruthless business man, a trait he acquired from his father.
History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.
Motivation: Money/treasure.
Ideals: Disciplined, Entrepeneur, Gifted. Bonds: Attractive, Rich. Occupation: Doctor
Voice: German accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 14 (+2) | 17 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
Possessions: 6000 sp. Hematite (6 gp). Eye agate (6 gp). Chrysoberyl (100 gp).
Manfred Watson, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his flail. His whole body is exceptionally muscular. He has a long blonde beard with little hanging trinkets. His brown eyes have a joyful gleam in them most of the time.
Personality: Eccentric and domineering, Manfred will drive conversation. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Extrovert, Logical. Flaws: Disease. Bonds: Immigrant. Occupation: Jeweler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Aquan
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 100 gp. Peridot (80 gp). Jade (140 gp). Chrysoberyl (140 gp). Tiger eye turquoise (12 gp). 1 Masterwork Uncommon Weapon.
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