Theodoric Blakely, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears professional attire. He wears his red hair up in a very large beehive style do. His eyes are amber.
Personality: He exudes charisma. He is a tour de force of persuasion. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born in the east. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions; and find a way to reverse the transformation of his brother
Ideals: Logical. Bonds: Attractive, Family, Immigrant, Religious. Occupation: Cartwright
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Tourmaline (40 gp).
Henry Clive, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears baggy white pantaloons and a pastel scarf. He has a small bristly mustache and wavy silver hair. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the west to a Bounty Hunter, Henry learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family; and to be a guard again
Ideals: Impeccable. Flaws: Fearful. Bonds: Job, Adventurer, Family. Occupation: Bounty Hunter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Peter Bradley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His golden hair and beard is wavy and long. His eyes are hazel.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also has developed a complete distrust of the Butcher profession.
History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with vampirism at a very young age, Peter has worked very hard to control his curse. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new mercenary responsibilities is difficult
Ideals: Gifted. Flaws: Disease. Bonds: Job, Poor. Occupation: Mercenary
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Terran, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Trym Brownrigg, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears bulky brown painted plate armor. His hair is short and chestnut. His green eyes are slightly larger than normal.
Personality: Always inclined to offer people food he seems plenty friendly. He is harsh and unforgiving.
History: He is the product a well kept family trust fund and as such has never really known need. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is wracked by social anxiety; and seeks redemption
Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Rich, Criminal record. Occupation: Barrister
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 7 (-2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. Violet garnet (600 gp). Lapis lazuli (7 gp). Obsidian (7 gp).
Don Blackwood, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a tight fitting black shirt and pants. His silver hair is knotted and matted. His half smiles and hazel eyes are beguiling and draw you in.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A true patriot, Don would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a soldier and died while he was still young. Don was left his mother's suit of armor and trained in its use and care. He now spends his time doing works of charity.
Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Military, Religious. Occupation: Doctor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
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