Everard Cooper, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. He has moderate length brown hair. His hazel eyes peer out from beneath his feathered grey hat.
Personality: He can speak with the recently deceased. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Everard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Gifted, Extrovert. Bonds: Attractive, Poor, Adventurer. Occupation: Stylist
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 13 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 7 (-2) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp.
Shane Tatum, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a lot of dark rich colors, with gold accents. He has wavy brown hair. His face is covered beneath a completely black helmet.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to loving parents in a slum to the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Wants a kiss; and he wants nothing more than to rejoin the army
Ideals: Joker. Bonds: Attractive, Military, Poor. Occupation: Server
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5
Possessions: 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools.
Norman Clifford, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears bulky black painted plate armor. His auburn hair is heavily combed to the left. He is baby faced.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He feeds upon the attention of others.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Norman was left his mother's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break
Ideals: Disciplined, Fighting. Bonds: Attractive, Military, Adventurer. Occupation: Adventurer
Voice: Whispers
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 20 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Randal Snowdon, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and yellow workpants. His shirt is blue, and he wears a heavy yellow leather apron most of the time. He is portly but not overly obese. He has dyed his greying red hair a little too much giving a sharp red color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: The child of a Architect, who enjoyed hunting, Randal was taken on many hunting expeditions. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and wishes to resurrect an old love
Ideals: Fighting. Bonds: Attractive, Job, Nature, In love. Occupation: Bellfounder
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Aldous Myerscough, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean green cloak covering his clean studded leather. He is physically well-built. His auburn hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.
Personality: Aggressive, abrasive, and angry, Aldous embodies much of what other species detest in the Humans. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born the only child of a wealthy merchant. He was taken from his home at a very young age. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich, Slave. Occupation: Baker
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp. Jasper (20 gp). Brown-green garnet (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!