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NPC Generator

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Advanced [show]


Simon Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a faded coat and loose pants complete with Stetson hat. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and green eyes are beguiling and draw you in.

Personality: He speaks before he thinks and is too direct. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Simon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac.

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Criminal record, Nature. Occupation: Beggar

Voice: Sighs a lot, exhausted

Attributes [hide]

Simon Myerscough, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 9 (-1)13 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Solomon Pickering, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With a patchy golden beard and wild golden hair. He has hazel eyes and a brown hat with a grey feather.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a font of random trivia from the lore and stories he has discovered

History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to share knowledge with the world

Ideals: Logical. Bonds: Attractive, Rich, Mentor, Criminal record. Occupation: Bounty Hunter

Voice: Voice breaks

Attributes [hide]

Solomon Pickering, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp. 1 Everburning torch. 1 Smokesticks.


Social Check DCs


Gerard Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears an entirely white suit with blue socks and a vest with buckled shoes. His white hair is kept up in a ponytail inside a small hat. His amber eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Brewer job and began his own company from there.

Motivation: Expand his business.

Ideals: Passionate, Artistic. Bonds: Poor, Military, Job. Occupation: Brewer

Voice: Speaks with back of mouth

Attributes [hide]

Gerard Winterbourne, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)10 (+0) 10 (+0)18 (+4)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1 Half-Plate. 1 Breastplate.


Social Check DCs


Percival Altham, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He sports green clothing, slightly heavier than average wear. With bright brown hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He is a Carpenter first and foremost. He believes firmly that knowledge should be universal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 14 years.

Motivation: He has passion for adventuring and risk; and balancing his hectic life and new carpenter responsibilities is difficult

Flaws: Fearful. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Carpenter

Voice: Hissing voice

Attributes [hide]

Percival Altham, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Roger Stratford, Male Human [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his bow always slung over his shoulder. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. His gray eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He feeds upon the attention of others.

History: Roger was raised in a hard working conservative environment. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Scribe soon after.

Motivation: Money/treasure; and sabotage a competitor

Flaws: Insomniac. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Scribe

Voice: Strong lisp

Attributes [hide]

Roger Stratford, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 47000 sp. Deep green spinel (40 gp). Freshwater pearl (14 gp). Obsidian (14 gp).


Social Check DCs

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