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NPC Generator

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Advanced [show]


Arnold Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. He has several tiny ruby earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Arnold was born in the east. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Logical, Persistence. Flaws: Shy. Bonds: Rich, Mentor. Occupation: Performer

Voice: Italian accent

Attributes [hide]

Arnold Hallewell, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 7 (-2)11 (+0)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Frederick Altham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His long auburn hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Frederick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now spends his time doing works of charity.

Motivation: To get a good night's sleep; and he has comitted a past crime that haunts him to this day

Ideals: Artistic, Philantrophist, Gifted. Flaws: Insomniac. Bonds: Criminal record. Occupation: Baker

Voice: High pitched and raspy

Attributes [hide]

Frederick Altham, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)16 (+3) 10 (+0)11 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Giant, Auran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Diggory Southey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in collared shirts and wears a proper scarf over his head. He keeps his long silver hair kept up in a rat tail. He has amber eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and to unite with his sister

Flaws: Ugly. Bonds: Poor, Religious, Family, Adventurer. Occupation: Masseuse

Voice: Sounds elderly

Attributes [hide]

Diggory Southey, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)16 (+3) 9 (-1)14 (+2)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Terran, Draconic, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Clerebold Astley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a grey poncho over his likewise colored trousers and shirt. His black hair is styled in orderly dreadlocks. His violet eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also hits on women, regardless of circumstances.

History: He was born several months after his mother was called into army service. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has a crush on the local Dilettante.

Ideals: Philantrophist. Flaws: Insane. Bonds: Has a crush, Military, Rich. Occupation: Server

Voice: Smoker's lung

Attributes [hide]

Clerebold Astley, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)6 (-2) 9 (-1)9 (-1)
Skills Intimidation +1, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 2 Alchemist’s fire.


Social Check DCs


Tim Brandon, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a black collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has silver hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also has developed a complete distrust of the Adventurer profession.

History: Born in the south his family was never financially stable. When Tim reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.

Motivation: Expand his business.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Tim Brandon, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)14 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Terran, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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