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Advanced [show]


Raymond Payton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Cook does. His chestnut hair is kept up in a ponytail inside a feathered hat. He has a dull look in his brown eyes.

Personality: He is a Cook first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.

History: Raymond was born in the east. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has achieved small success as a Cook.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Persistence. Flaws: Addict. Bonds: Job, Immigrant, Rich. Occupation: Cook

Voice: Jittery and nervous

Attributes [hide]

Raymond Payton, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 16 (+3)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Percival Marston, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear green pants and tee shirts. He wears a Stetson hat to hide his balding. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is skeptical of what others tell him and is slow to trust.

History: He comes from a rich eastern family. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has worked as a Roofer like his mother before him.

Motivation: Wants to open a new tavern; and balancing his hectic life and new roofer responsibilities is difficult

Flaws: Addict, Shy. Bonds: Immigrant, Job, Rich. Occupation: Roofer

Voice: Pronounces difficult words wrong

Attributes [hide]

Percival Marston, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)16 (+3) 15 (+2)16 (+3)
Skills Acrobatics +2, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5

Possessions: 100 gp.


Social Check DCs


Gunter Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. His auburn hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gunter is combative with any and all who dare try his patience in the slightest.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Gunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gunter's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Slave. Occupation: Farmer

Voice: Breathy voice

Attributes [hide]

Gunter Wedgwood, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Athletics +0, Insight +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Adelard Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered shield and tarnished pickaxe as well. He wears his silver hair down. His ears are large.

Personality: Adelard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Adelard grew up listening to his mother's many stories. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Fighting, Extrovert. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Cartwright

Voice: Mumbles to self between sentences

Attributes [hide]

Adelard Marlowe, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)17 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Terran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dean Lindsey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair has been sun bleached extensively. His eyes are blue.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is afraid of women and trembles around them

History: He got into the Server business at a young age. He worked as a nervous Server and found it very stressful. He was always very intelligent and has formed a secret society of philosophers.

Motivation: A deep hatred of brigands; and to be a painter again

Flaws: Antagonistic, Shy, Secretive. Bonds: Job, Enemies. Occupation: Server

Voice: Ums and uhs a lot

Attributes [hide]

Dean Lindsey, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)14 (+2) 15 (+2)15 (+2)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 10000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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