Raymond Preston, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Masseuse uniform. He has a slight overbite and is overall scrawny. He has silver hair. His face is covered beneath a completely black helmet.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with finding treasure.
History: Raymond was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Masseuse and found it very stressful. He has dedicated himself to building a better trade route.
Motivation: Wants to raise his children well; and he's looking for his big break
Bonds: Job, Family, Adventurer, Poor. Occupation: Masseuse
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Terran, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
John Kirby, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he likes to wear ponchos typically of a light violet in addition to tight pants. His head has been shaved. His eyes are amber.
Personality: He has a massive crush on the younger sibling of the Interpreter who has hired him part-time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the north to a Interpreter, John learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is searching for what he claims is his rightful reward.
Motivation: An old rival family wants him found; and obtaining odd cultural human artifacts is his passion
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Job, Adventurer, Family. Occupation: Interpreter
Voice: Hollow voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Red garnet (70 gp). Onyx (80 gp). Tiger eye turquoise (16 gp). Amethyst (70 gp).
William Reed, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his white hair up in a very large beehive style do. He has a dull look in his amber eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk
Ideals: Professionalism, Entrepeneur. Bonds: Adventurer, Rich, Immigrant. Occupation: Jeweler
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Manfred York, Male Human [Permalink]
Personal [hide]
Description: Standing 5'8", this man wears a custom-built plate barding that's adorned with green lining and desert motifs. He has no hair. His blue eyes dart from person to person to random spaces in the air.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Flattery will make him almost putty in your hands.
History: He was born to loving parents in a slum to the east. Manfred was born on a far eastern plains where he grew up under the tutelage of his father, an expert Weaver. He left for the east, certain he would find work there.
Motivation: He would like to get married and retire.
Flaws: Ugly, Cynical, Selfish. Bonds: Poor, Immigrant. Occupation: Weaver
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
Possessions: Tourmaline (60 gp).
Solomon Charlton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a tan costume with the symbols of luck on his torso. His chestnut hair is matted, messy, and big. He tend to wears goggles to shield his eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Solomon was born in the south. At a young age he loved to build and create. In his 13th year, his parents were killed by a dire rats raid, leaving Solomon alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Many dire rats want him driven away.
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Family, Enemies. Occupation: Miner
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 4 (-3) | 6 (-2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
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