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Advanced [show]


Thomas Clapham, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His small hat is riddled with cuts and holes. He is baby faced.

Personality: He acts crazy and hedonistic. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the west. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.

Motivation: To pay off his debts; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Hedonist, Addict. Bonds: Poor. Occupation: Jeweler

Voice: High pitched and raspy

Attributes [hide]

Thomas Clapham, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)7 (-2) 11 (+0)15 (+2)
Skills Acrobatics +5, Athletics +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 300 gp.


Social Check DCs


Godfrey Graham, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with wide-brimmed hat, and sports empty pouches on his belt. His blonde hair is still thick. His eyes are green and beady.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and to clean up the streets

Flaws: Ugly, Disease. Bonds: Guardian, Criminal record, Adventurer. Occupation: Mason

Voice: pre-pubescent

Attributes [hide]

Godfrey Graham, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)10 (+0) 14 (+2)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs


Frederick Kinsley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing the road beaten gear of a warrior. With bright red hair and a scraggly beard. His ears are large.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Sellsword

Voice: Whispers

Attributes [hide]

Frederick Kinsley, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)7 (-2) 8 (-1)10 (+0)
Skills Investigation +0, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Smoky quartz (30 gp).


Social Check DCs


Raymond Cotton, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is muscular with a powerful set of arms. His hair is golden, silky, and of moderate length. His brown eyes are slightly larger than normal.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his father. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has built up a small fortune and can afford his own way.

Motivation: He is terrified, and will act out of fear; and money/treasure

Ideals: Optimist, Fighting. Flaws: Fearful. Bonds: Rich, Attractive. Occupation: Tanner

Voice: Italian accent

Attributes [hide]

Raymond Cotton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)13 (+1) 7 (-2)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 600 sp. Red spinel (130 gp). Freshwater pearl (5 gp).


Social Check DCs


Clerebold Halsey, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long auburn hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He comes from a rich western family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Clerebold grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Clerebold. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has a rivalry with the Church that dominates his actions; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist, Optimist. Bonds: Rich, Criminal record, Religious. Occupation: Actor

Voice: Laughs frequently while speaking

Attributes [hide]

Clerebold Halsey, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)17 (+3) 16 (+3)9 (-1)
Skills Performance +1, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 25000 cp. 1 Masterwork Artisan’s tools. 1 Masterwork Thieves’ tools.


Social Check DCs

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