Adam Wilberforce, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of swords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has moderate length golden hair. He wears round tiny glasses practically rammed into his face.
Personality: He is happy with his job as a Dilettante. He turns his eye from what people do, preferring to live and let live. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his mother and his brother before him, after school he went straight into learning to become a Dilettante. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Further expansion of business; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting. Flaws: Secretive. Bonds: Job, Military, Criminal record. Occupation: Dilettante
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Minor magic item.
Hugh Mitchell, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his golden hair in a pixie cut. He has hazel eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Hugh was born in the south. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.
Motivation: To share knowledge with the world; and sabotage a competitor
Ideals: Logical, Persistence. Flaws: Depressed. Bonds: Job. Occupation: Animal Trainer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Elven
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 200 gp.
Anselm Stafford, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a fancy red suit. His hair is always cut to a buzz. His brown eyes dart from person to person to random spaces in the air.
Personality: His tongue was cut out and he uses sign language. He plays an instrument quite well.
History: A powerful necromancer made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Anselm and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Anselm discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Anselm fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Wants to work out more often; and he wants to meet his childhood hero
Ideals: Artistic, Athletic. Flaws: Disease. Bonds: Attractive, Mentor, Adventurer. Occupation: Layabout
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 13000 cp. Aquamarine (200 gp).
Simon Halsey, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is dressed in an above average manner. His chestnut hair is smooth and relatively long. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Simon studied abroad. Simon was born on a far western desert where he grew up under the tutelage of his father, an expert Baker. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and a rival would like him out of the picture
Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Baker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 7 (-2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Conrad Nibley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a robe, a symbol of death around his neck, and a bow on his belt, and is pretty ugly. He has a long brown beard with little hanging trinkets. He is baby faced.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Doctor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: An old rival family wants him found.
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Family, Rich. Occupation: Armorer
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 7 (-2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 13000 cp. Citrine (30 gp). Chrysoberyl (80 gp).
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