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NPC Generator

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Advanced [show]


Percival Wade, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has done his best to style his black hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Percival was born with his father's beautiful face. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now spends his time doing works of charity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Percival Wade, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)6 (-2) 16 (+3)10 (+0)
Skills Acrobatics +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 400 gp.


Social Check DCs


Trey Norton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His whole body is exceptionally muscular. His red hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the south, but his parents moved at a very young age to the west. Through the years after Trey was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Trey's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes.

Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Trey Norton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 8 (-1)15 (+2)
Skills Athletics +3, Investigation +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


William Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He does not wear sleeves and tends to eschew shirts when he can avoid it. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was taken from his home at a very young age. He hasn't been sleeping well lately.

Motivation: He is currently in port desperately looking for someone to get him out; and to get a good night's sleep

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Slave, Attractive. Occupation: Beggar

Voice: Spanish accent

Attributes [hide]

William Huckabee, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)14 (+2) 13 (+1)16 (+3)
Skills Religion +4, Stealth +5
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Old masterpiece painting (900 gp). Fire opal pendant on a fine gold chain (900 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Drogo Ridley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is mildly Human supremacist, though he does not identify as such. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Drogo is combative with any and all who dare try his patience in the slightest.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.

Motivation: To reunite with his absent father; and expand his business

Ideals: Justice. Flaws: Racist. Bonds: Military, Job, Family. Occupation: Spice Merchant

Voice: Voice breaks

Attributes [hide]

Drogo Ridley, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)17 (+3) 11 (+0)13 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Dwarven, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Silver comb with moonstones (600 gp).


Social Check DCs


Gerald Everleigh, Male Human [Permalink]

Personal [hide]

Description: An older man who wears very tight pants and wife beaters, though occasionally he sports a green coat, he is not a threatening figure. His hair is golden and curly. His eyes are likewise gray.

Personality: Gerald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He comes from a rich northern family. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Bricklayer

Voice: Creaky witch voice

Attributes [hide]

Gerald Everleigh, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)5 (-3) 10 (+0)13 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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