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NPC Generator

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Advanced [show]


Lance Beckwith, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. He has brown hair. His blue eyes dart from person to person.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Sold as a small child to a brothel owner, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and he has passion for adventuring and risk

Ideals: Athletic, Logical. Bonds: Rich, Adventurer, Mentor. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Lance Beckwith, Male Human Fighter 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)9 (-1) 12 (+1)15 (+2)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +5

Possessions: 1000 sp.


Social Check DCs


Heward Blankley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. His auburn hair is braided into rings. He wears an eyepatch.

Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Spice Merchant, his mother struggled to pay the bills. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Poor, Job, Slave. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Heward Blankley, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)13 (+1) 17 (+3)14 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Aquamarine (500 gp). Alexandrite (500 gp). Brown-green garnet (40 gp). Brown-green garnet (40 gp). 1 Darkwood Shield. 1 Chain shirt.


Social Check DCs


Hugh Denholm, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His head has been shaved. His eyes, though not visible through his cowl, are amber.

Personality: He will rave to anyone who will listen. He is able to fit into much smaller and tighter spaces than normal.

History: When he was but 3 years old his parents immigrated from the north. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Gifted. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Hugh Denholm, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)13 (+1) 9 (-1)10 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Randal Barclay, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a brown collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has a hunchback. His hair is long and golden with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His face is scarred and worn.

Personality: He is overprotective of those who hire his services. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to loving parents in a slum to the south. His family was turned out during the war. He and his family wandered south to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and to clean up the streets

Flaws: Ugly, Impulsive, PTSD. Bonds: Guardian, Poor. Occupation: Cook

Voice: Ums and uhs a lot

Attributes [hide]

Randal Barclay, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)14 (+2) 18 (+4)14 (+2)
Skills Animal Handling +6, Investigation +4
Senses Passive Perception 14
Languages Common, Infernal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 19000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alexandre Blythe, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His brown hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This man loves music and to teach people music more than just about anything. He is a great chef.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he is a bit of a kleptomaniac

Ideals: Artistic, Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Spy

Voice: Spits and sputters

Attributes [hide]

Alexandre Blythe, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)11 (+0) 17 (+3)13 (+1)
Skills History +2, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Banded agate (13 gp). Tourmaline (140 gp). Freshwater pearl (13 gp).


Social Check DCs

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