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NPC Generator

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Advanced [show]


Dustin Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His long chestnut hair is drawn into a two foot long braid. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born several months after his mother was called into army service. His first spouse was a Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Family, Military. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Dustin Kirby, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 41 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)10 (+0) 11 (+0)11 (+0)
Skills Investigation +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Hunter Conway, Male Human [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is muscular with a powerful set of arms. He has no hair. His fierce brown eyes like to dwell on things.

Personality: He never swears and excessively uses polite adverbs when speaking. He is an amazing painter.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was always very intelligent and has formed a secret society of specialists.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Optimist, Gifted, Fighting. Flaws: Ugly, Secretive. Bonds: Military. Occupation: Miller

Voice: Whispers

Attributes [hide]

Hunter Conway, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)8 (-1) 14 (+2)13 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Aldous Atterton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is smooth and relatively long. His amber eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.

History: He got into the Navigator business at a young age. He helped his father out around the business and became quite the natural. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Passionate, Persistence. Flaws: Addict. Bonds: Job, Family. Occupation: Navigator

Voice: Slurs words

Attributes [hide]

Aldous Atterton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)10 (+0) 13 (+1)9 (-1)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 19000 cp. 1 Masterwork Common Melee.


Social Check DCs


Theodoric Woods, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear black tank tops with pastel pants. He is muscular with a powerful set of arms. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the east. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A powerful necromancer made him what he is. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Pacifist, Optimist. Bonds: In love, Mentor, Adventurer. Occupation: Merchant

Voice: Aggressive tone

Attributes [hide]

Theodoric Woods, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)18 (+4) 17 (+3)17 (+3)
Skills Deception +5, Medicine +5
Senses Passive Perception 13
Languages Common, Aquan, Auran, Gnome, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Chad Melancon, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Bowyer. He carries with him a set of sickles on his belt, each one with a aquamarine on the hilt. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Chad embodies much of what other species detest in the Humans. He also has developed a complete distrust of the Dilettante profession.

History: The child of northern immigrants he idolized his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He became a Bowyer soon after.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Job, Immigrant, Criminal record. Occupation: Bowyer

Voice: Soothing and warm

Attributes [hide]

Chad Melancon, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)9 (-1) 11 (+0)14 (+2)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2800 sp.


Social Check DCs

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