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NPC Generator

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Advanced [show]


Arnold Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Arnold was born the youngest of three triplets. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and an old rival family wants him found

Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Poor, Job, Family. Occupation: Architect

Voice: Nasally tone

Attributes [hide]

Arnold Hamilton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)8 (-1) 12 (+1)11 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1900 sp.


Social Check DCs


Nicholas Carlisle, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears suspenders and blue workpants. His shirt is green, and he wears a heavy blue leather apron most of the time and is in decent physical shape. His auburn hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Bonds: Adventurer, Family, Job. Occupation: Body Guard

Voice: Italian accent

Attributes [hide]

Nicholas Carlisle, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 6 (-2)13 (+1)
Skills Investigation +3, Perception +0
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Rolf Kirby, Male Human [Permalink]

Personal [hide]

Description: This western man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. He has a blonde handlebar mustache and slicked back blonde hair. His blue eyes are slightly larger than normal.

Personality: A skeptical and narcissistic man, Rolf's first love is himself. His second love is also himself. Energy wise he seems alert and responsive.

History: Born to a Miller, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He is content.

Ideals: Impeccable, Professionalism. Bonds: Attractive, Poor, Immigrant. Occupation: Barkeep

Voice: American accent

Attributes [hide]

Rolf Kirby, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Robert Yardley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man has a large brown mantle and cape that has been intricately interwoven into his green robe, and a wedding ring on his left hand. He wears his hair in dreadlocks. His eyes are likewise gray. His teeth are white and perfect.

Personality: He acts crazy and hedonistic. He has all his life been fascinated with dancing.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. While studying, he fell in love. They married and had a daughter. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Robert never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Artistic. Flaws: Hedonist. Bonds: In love, Attractive, Religious. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Robert Yardley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)15 (+2) 15 (+2)14 (+2)
Skills Insight +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Clerebold Hastings, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a grey coat over a red low-cut shirt, and a broad hat upon his head. His blonde hair is matted, messy, and big. His eyes, though not visible through his cowl, are blue.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Dilettante

Voice: Indian accent

Attributes [hide]

Clerebold Hastings, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Aquan, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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