Nicholas Copeland, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a faded coat and loose pants complete with feathered hat and is in decent physical shape. He keeps his long black hair kept up in a rat tail. His amber eyes are passionate and lively.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion
Ideals: Impeccable, Entrepeneur, Fighting, Justice. Bonds: Adventurer. Occupation: Seamstress
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Rolf Beitz, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. His auburn hair and beard is wavy and long. His amber eyes dart from person to person to random spaces in the air.
Personality: He is a Animal Trainer first and foremost. He believes firmly that knowledge should be universal. He pushes his goals aggressively. He is also a coward if confronted.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father had invested heavily in several trade routes and wanted him to inherit them. He became a Animal Trainer soon after.
Motivation: He wants revenge against dire rats; and revenge
Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Job, Rich, Enemies. Occupation: Animal Trainer
Voice: Low range voice
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Just what you see.
Raymond Atherton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large green jacket. He is physically well-built. His red hair is smooth and relatively long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He plays an instrument quite well.
History: Raymond hails from a village terrorized by dire rats. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Raymond was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Gifted, Artistic. Bonds: Enemies, Criminal record. Occupation: Bather
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 11 (+0) | 6 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 1400 sp. Golden pearl (80 gp). Lapis lazuli (6 gp).
Heward Hastings, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a fancy yellow suit. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He never wears the same outfit twice, unless he absolutely has to.
History: He was born several months after his mother was called into army service. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Artistic. Bonds: Attractive, Military, Rich. Occupation: Shipwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 600 gp. Malachite (14 gp). Alexandrite (200 gp). Azurite (14 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Ralf Wilberforce, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear red tank tops with yellow pants. His tied-back hair is auburn. His gray eyes lackadaisically let the world flow into them.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is skeptical of what others tell him and is slow to trust.
History: From birth he was tutored by a cruel and relentless mentor. Like his father and his sister before him, after school he went straight into learning to become a Adventurer. He has achieved small success as a Adventurer.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and to prove his worth to the world
Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Mentor, Job. Occupation: Adventurer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Sapphire pendant on gold chain (800 gp).
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