Miles Clinton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears many layers of old clothing at all times. His red hair is braided into rings. His blue unseeing eyes seem to look past you.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Miles has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To settle down with his crush.
Flaws: Ugly, Disease, Terse, Impulsive. Bonds: Poor. Occupation: Barber
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Anselm Walcott, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a tight fitting blue shirt and pants. His whole body is exceptionally muscular. His blonde hair is cut short. He wears a mask on his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He receives visions of the future at random moments
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Gifted. Bonds: Immigrant, Guardian, Rich, Attractive. Occupation: Apothecary
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 500 sp.
Norman Marlee, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his quarterstaff. He keeps his long brown hair kept up in a rat tail. His eyes are a pleasant brown.
Personality: He speaks before he thinks and is too direct. He is an amazing painter.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His first spouse was a Mortician, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers
Ideals: Gifted. Flaws: Impulsive, Antagonistic. Bonds: Family. Occupation: Animal Trainer
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Auran, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1100 sp.
Tim Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses in grey turtlenecks beneath a black coat with blue slacks. His white hair is lengthy. His thin eyebrows rest above his beady green eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to make almost anything out of random pieces of junk.
History: He is the product a well kept family trust fund and as such has never really known need. His druidic abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted, Fighting. Flaws: Ugly. Bonds: Rich. Occupation: Mortician
Voice: Boston accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 13000 cp.
Cory Wentworth, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a grey tunic with green highlights, and long tan pants that bunch up around his shoes. His hair is short and blonde. This gray eyed easterner is not easily forgotten.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born the only child of a wealthy merchant. Like his mother and his brother before him, after school he went straight into learning to become a Detective. He has worked as a Detective like his mother before him.
Motivation: Sabotage a competitor.
Ideals: Joker, Entrepeneur. Bonds: Attractive, Job. Occupation: Detective
Voice: Indian accent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2700 sp. Onyx (20 gp). Banded agate (7 gp).
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