Lance Bentham, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man dresses like a well dressed Herbalist does. His golden hair is lengthy and is close to two feet long. This violet eyed easterner is not easily forgotten.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to open a new tavern; and meet up once more with his childhood friend
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Herbalist
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Abyssal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Hugh Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His hair is always cut to a buzz. He is baby faced.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Hugh hails from a village terrorized by orcs. His father had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To end his boredom; and he has money and likes to spend it
Flaws: Impulsive, Mundane. Bonds: Enemies, Rich, Job. Occupation: Soapmaker
Voice: Relaxed voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 9000 cp. 1 Breastplate. 1 Chain shirt. 1 Banded mail.
Conrad Breeden, Male Human [Permalink]
Personal [hide]
Description: 6'4" and muscular, this northern man wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is kept up in a ponytail inside a Stetson hat. His fair skin shows little sign of his aristocratic breeding.
Personality: Conrad is depressed about a lot of things. He tends to be a nihilist. He is a great chef.
History: Born in the north to a Fortune-teller, Conrad learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He's also a talented Crown-heir, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Attractive, Job. Occupation: Fortune-teller
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
Possessions: 200 gp.
Gerard Everleigh, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.
Personality: He is happy with his job as a Barkeep. He turns his eye from what people do, preferring to live and let live. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Gerard was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 6 years.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Artistic. Bonds: Rich, Attractive, Job. Occupation: Barkeep
Voice: Russian accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1600 sp.
Wymar Southey, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a grey broad hat and grey clothes. He has a long chestnut beard with little hanging trinkets. He wears an eyepatch.
Personality: He is business-like. He takes instructions and follows them to the letter. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Wymar lived on a farm with his mother, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his sister recently and the two have been together since.
Motivation: Marry his sister to traveling adventurers.
Ideals: Athletic, Professionalism, Philantrophist. Flaws: Ugly. Bonds: Family, Nature. Occupation: Banker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 7 (-2) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Melee.
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