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NPC Generator

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Advanced [show]


Geoffrey Burton, Male Human [Permalink]

Personal [hide]

Description: He typically wears red cloth garments or leather armor. He carries with him a set of nunchakus on his belt, each one with a amethyst on the hilt. He keeps his long brown hair kept up in a rat tail. His hazel eyes are slightly larger than normal.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has all his life been fascinated with painting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his painting dream.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Fighting, Artistic. Flaws: Selfish, Disease, Fearful. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

Geoffrey Burton, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)13 (+1) 11 (+0)4 (-3)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Sutton, Male Human [Permalink]

Personal [hide]

Description: A 5'3" eastern man, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His silver hair is still thick. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Lance was born in the east. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Layabout like his father before him.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Persistence, Logical. Bonds: Job, Religious. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Lance Sutton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)13 (+1) 15 (+2)8 (-1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Hubert Kendal, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this northern man wears pastel painted combat armor at almost all times. His brown hair is heavily combed to the left. His gray eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. Flattery will make him almost putty in your hands.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Crown-heir arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Addict, Selfish. Bonds: Rich. Occupation: Crown-heir

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hubert Kendal, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)8 (-1) 7 (-2)12 (+1)
Skills Investigation +1, Sleight of Hand +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 80 pp.


Social Check DCs


Conrad Dalton, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Scribe. He is bristling with hidden weapons, mostly longbows and bows. His hair is short and silver. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also is a firm believer in the manly ideal.

History: He was born blind and as such lacked many opportunities for work. Like his father and his sister before him, after school he went straight into learning to become a Scribe. Being a Scribe kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Passionate. Flaws: Impulsive, Disease. Bonds: Criminal record, Attractive, Job. Occupation: Scribe

Voice: German accent

Attributes [hide]

Conrad Dalton, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)5 (-3) 15 (+2)15 (+2)
Skills History -1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Anselm Blythe, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. He is bristling with hidden weapons, mostly clubs and warhammers. His chestnut hair is heavily combed to the left. He wears an eyepatch.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a ruthless business man, a trait he acquired from his father.

History: His parents moved while he was still in utero so he is the first generation to be born here. Anselm was born on a far eastern plains where he grew up under the tutelage of his father, an expert Fletcher. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Persistence, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Fletcher

Voice: Soft and mumbly

Attributes [hide]

Anselm Blythe, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3200 sp.


Social Check DCs

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