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NPC Generator

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Advanced [show]


William Bradford, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is lengthy and is close to two feet long. His hazel eyes peer out from beneath his small violet hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Priest job and began his own company from there.

Motivation: Nothing but the best is good enough for him; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Flaws: Secretive. Bonds: Attractive, Religious, Job. Occupation: Priest

Voice: Switch between two voices

Attributes [hide]

William Bradford, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)6 (-2) 13 (+1)9 (-1)
Skills History +0, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Holy water. 2 Acid flasks. 1 Everburning torch.


Social Check DCs


Justin Willoughby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a pastel poncho over his likewise colored trousers and shirt. His blonde hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Justin lived on a farm with his mother, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Family, Nature. Occupation: Carter

Voice: Sore throat, cough

Attributes [hide]

Justin Willoughby, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)10 (+0) 14 (+2)15 (+2)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Jocelyn Conway, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is wearing colorful clothing, dressed as a Mercenary, marred by beers. His red hair is singed and shortened. His blue eyes peer out from beneath his top tan hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Jocelyn took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Regain custody of his son; and he has comitted a past crime that haunts him to this day

Flaws: Ugly. Bonds: Job, Criminal record, Nature, Family. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Jocelyn Conway, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp).


Social Check DCs


Godfrey Badger, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He wears a grey shirt with thin yellow vertical stripes and pastel pants. He has a white handlebar mustache and slicked back white hair. His face is scarred and worn.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born blind and as such lacked many opportunities for work. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Enemies, Family. Occupation: Mayor

Voice: Stutters

Attributes [hide]

Godfrey Badger, Male Human Fighter 4
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)13 (+1) 8 (-1)8 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 10000 sp. White opal (500 gp).


Social Check DCs


Charles Clare, Male Human [Permalink]

Personal [hide]

Description: This northern man wears tattered old clothes. His clothes are grease stained in places. His auburn hair and beard is wavy and long. His thin eyebrows rest above his beady green eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Charles was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Ugly. Bonds: Poor, Immigrant, Job, In love. Occupation: Navigator

Voice: Squeaky

Attributes [hide]

Charles Clare, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 9 (-1)11 (+0)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs

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