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NPC Generator

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Advanced [show]


Cory Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy green suit. He carries with him a set of pickaxes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His blonde hair is braided into rings. His blue eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth he was tutored by a cruel and relentless mentor. There was a wharf not far from home where he often wandered off to fish. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise his children well

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Mentor, Nature. Occupation: Shipwright

Voice: Slurs words

Attributes [hide]

Cory Enfield, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)17 (+3) 10 (+0)14 (+2)
Skills Insight +2, Investigation +5
Senses Passive Perception 10
Languages Common, Infernal, Giant, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Odo Barclay, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and is well dressed, but even with his fine clothing he looks run-down. He has moderate length auburn hair. He is very pretty but has cold, dead eyes.

Personality: He has a massive crush on the younger sibling of the Junk Dealer who has hired him part-time. He always tries to repair and not replace. It was this mentality that drove him into the Junk Dealer business.

History: The child of southern immigrants he idolized his father. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Persistence. Bonds: Attractive, Has a crush, Immigrant, Slave. Occupation: Junk Dealer

Voice: Slow speaker

Attributes [hide]

Odo Barclay, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2800 sp.


Social Check DCs


Adam Digby, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a cross on it. He has styled his white hair well, parting it to the left. His face is covered beneath a completely black helmet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Adam was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Cook, but doesn't like to broadcast it.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Attractive, Job. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Adam Digby, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 11 (+0)11 (+0) 13 (+1)8 (-1)
Skills Deception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp.


Social Check DCs


Thomas Yardley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and very much looks the part of a Butcher. His deerstalker hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born on a small isolated farm. His childhood dream was to be a Detective, but he was a colossal failure. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: Expand his business; and marry his sister to traveling adventurers

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Family, Nature. Occupation: Butcher

Voice: Sleepy voice

Attributes [hide]

Thomas Yardley, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Infernal, Abyssal, Goblin
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Randal Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has wavy black hair. His fierce brown eyes like to dwell on things.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: When he was but 5 years old his parents immigrated from the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted, Entrepeneur. Flaws: Mundane. Bonds: Immigrant, Rich. Occupation: Junk Dealer

Voice: Switch between two voices

Attributes [hide]

Randal Browning, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)6 (-2) 10 (+0)10 (+0)
Skills Acrobatics +3, Arcana +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 900 sp.


Social Check DCs

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