Gunter Remington, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is brown and curly. He wears an eyepatch.
Personality: He is mildly Human supremacist, though he does not identify as such. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born in a small island village. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gunter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gunter. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk.
Flaws: Ugly, Racist. Bonds: Adventurer, Criminal record, Nature. Occupation: Armorer
Voice: Whispers
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp.
Heward Berkeley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears many layers of old clothing at all times. His hair is blonde and curly. His face is scarred and worn.
Personality: He is extraordinarily eccentric. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things; and he is not mentally stable, and does not behave rationally
Ideals: Joker, Athletic. Flaws: Ugly, Insane, Mundane. Bonds: Poor. Occupation: Beggar
Voice: Booming voice
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 100 gp. 1 Everburning torch.
Bertram Graham, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male sports grey clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his chestnut hair. He has hazel eyes and a grey hat with a pastel feather.
Personality: He is extraordinarily eccentric. He is lazy and tries to find solutions quickly.
History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane, Lazy. Bonds: Attractive, Immigrant, Nature. Occupation: Hunter
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 9000 cp. Fiery yellow corundum (400 gp). Lapis lazuli (14 gp). White pearl (60 gp).
Ernest Blakeley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a white collared shirt and tan pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has styled his blonde hair well, parting it to the right. He tend to wears goggles to shield his eyes.
Personality: He will rave to anyone who will listen. He believes the world needs to unite to get rid of illithids once and for all.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the east was not economically sound they moved to his current location. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Flaws: Insane, Mundane. Bonds: Enemies, Immigrant. Occupation: Farmer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 36000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Adam Thornton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a well pressed and immaculate suit (or dress). He has styled his red hair well, parting it to the left. He has gleaming, smiling amber eyes.
Personality: He can speak with the recently deceased. Energy wise he seems alert and responsive.
History: He got into the Seamstress business at a young age. He was taken from his home at a very young age. He then took over the family business and is one of the better Seamstress for hire.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted, Professionalism. Bonds: Job, Slave, Criminal record. Occupation: Seamstress
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
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