Ralf Ashton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears many layers of old clothing at all times. With bright auburn hair and a scraggly beard. He wears crescent spectacles with a black brim.
Personality: He speaks before he thinks and is too direct. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants a kiss; and to prove his worth to the world
Flaws: Ugly, Impulsive, Shy, Disease, PTSD. Bonds: Poor. Occupation: Beggar
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Kody Wedgwood, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tattered old clothes. His chestnut hair, when down, is lengthy. He wears crescent spectacles with a black brim.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invites people to come help in his community garden.
History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and to pay off his debts
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Barber
Voice: Whispers
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 5 (-3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp. Rock crystal (60 gp).
Robert Graeme, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant violet.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is skeptical of what others tell him and is slow to trust.
History: Born in the east to a Hunter, Robert learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Hunter. He now owns his own business.
Motivation: He is unsatisfied with his job.
Ideals: Entrepeneur. Flaws: Depressed, Shy. Bonds: Poor, Job. Occupation: Hunter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 12 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
Robert Nibley, Male Human [Permalink]
Personal [hide]
Description: He wears a blue small hat and blue clothes. He carries a battered glaive and tarnished sai as well. His red hair is singed and shortened. He has blue eyes and a blue hat with a grey feather.
Personality: Robert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A true patriot, Robert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his sister recently and the two have been together since.
Motivation: To reunite with his absent father; and an old rival family wants him found
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Military, Immigrant, Family. Occupation: Miner
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1 Chain shirt.
Percival Dryden, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man very much looks the part of a Mayor, and a wedding ring on his right hand. He has a very tight haircut. He wears a mask on his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to make almost anything out of random pieces of junk.
History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: To get a good night's sleep; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Insomniac, Mundane. Bonds: Job, In love. Occupation: Mayor
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 6 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
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