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NPC Generator

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Advanced [show]


Simon Blakely, Male Human [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple red line shooting up and back down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His golden hair is lengthy and is close to two feet long. His violet eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Simon hails from a village terrorized by dire rats. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insomniac, Shy. Bonds: Enemies. Occupation: Courier

Voice: Slurs words

Attributes [hide]

Simon Blakely, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Brown-green garnet (160 gp).


Social Check DCs


Norman Lindsey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears many layers of old clothing at all times. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He would rather hide behind his crafts than deal with other people.

History: The child of a Masseuse, who enjoyed hunting, Norman was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Norman took refuge in the ruined castle and found the beat up longsword and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and he is content

Ideals: Artistic. Flaws: Ugly, Mundane, Shy. Bonds: Poor, Nature. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Norman Lindsey, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)18 (+4) 8 (-1)13 (+1)
Skills Investigation +6, Survival +1
Senses Passive Perception 9
Languages Common, Auran, Halfling, Orc, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs


Anselm Huckabee, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and typically wears yellow cloth garments or leather armor. His right hand appears badly burned and disfigured. He has a brown handlebar mustache and slicked back brown hair. His blue eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born at the edge of vast desert. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Disciplined, Professionalism. Bonds: Nature, Immigrant. Occupation: Weaver

Voice: American accent

Attributes [hide]

Anselm Huckabee, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)7 (-2) 12 (+1)7 (-2)
Skills Nature +0, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Godfrey Wharton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He keeps his black hair in a flapper bob. His gray eyes are passionate and lively.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Godfrey studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He got away from his former life and has fallen to alcoholism.

Motivation: He would like to get married and retire; and he feels threatened by others

Ideals: Gifted. Flaws: Cynical, Addict, PTSD. Bonds: Attractive. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Godfrey Wharton, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 16 (+3)9 (-1)
Skills Arcana +3, Insight +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Trym Redfield, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he has the majority of his body covered in plate, and is pretty ugly. With bright golden hair and a scraggly beard. His hazel unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Trym studied abroad. Cursed with lycanthropy at a very young age, Trym has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic. Occupation: Cook

Voice: Low range voice

Attributes [hide]

Trym Redfield, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 4 (-3)8 (-1) 8 (-1)9 (-1)
Skills Acrobatics +5, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 200 gp.


Social Check DCs

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