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NPC Generator

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Advanced [show]


Lewis Clapham, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a large hat to cast shadows over his face and wears ponchos to better hide his body, he is not a threatening figure. He wears a small hat to cover his moderate length golden hair. His eyes, though not visible through his cowl, are amber.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He never wears the same outfit twice, unless he absolutely has to.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his dancing dream.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and meet up once more with his childhood friend

Ideals: Artistic, Entrepeneur. Flaws: Disease, Greedy. Bonds: Adventurer. Occupation: Carpenter

Voice: Forgets to breathe while speaking

Attributes [hide]

Lewis Clapham, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)9 (-1) 15 (+2)9 (-1)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gomory Compton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is cut close to his head. His green eyes peer out from beneath his deerstalker tan hat.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Gomory lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well.

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Roofer

Voice: Complex vocabulary, royal

Attributes [hide]

Gomory Compton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Athletics +1, Performance +2
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Holy water.


Social Check DCs


Frederick Branson, Male Human [Permalink]

Personal [hide]

Description: He has a large violet mantle and cape that has been intricately interwoven into his brown robe. He has a slight overbite and is overall scrawny. He has a very tight haircut. He is baby faced.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. As long as the job gets done he does not care how it got done.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A deep hatred of goblins; and many goblins want him driven away

Ideals: Professionalism, Persistence. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Banker

Voice: Hissing voice

Attributes [hide]

Frederick Branson, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 7 (-2)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Roger Bradley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing the road beaten gear of a warrior. His blonde hair is singed and shortened. His amber eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Roger was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He feels kind of lost in life.

Ideals: Fighting, Disciplined. Flaws: Ugly, Secretive, Depressed. Bonds: Poor. Occupation: Hunter

Voice: Indian accent

Attributes [hide]

Roger Bradley, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 15 (+2)10 (+0)
Skills Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Alex Van Es, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a grey vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has a small bristly mustache and wavy red hair. He wears an eyepatch.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Alex was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alex took refuge in the large cave and found the beat up scimitar and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Job, Nature. Occupation: Crown-heir

Voice: Old Prospector

Attributes [hide]

Alex Van Es, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 10 (+0)15 (+2) 16 (+3)9 (-1)
Skills Nature +4, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4

Possessions: 400 gp. Alexandrite (200 gp). Red-brown spinel (90 gp). Tourmaline (90 gp). Banded agate (14 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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