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NPC Generator

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Advanced [show]


Manfred Tickle, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears pastel painted combat armor at almost all times. He sports a flattop hair cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He would like to get married and retire.

Ideals: Gifted. Flaws: Addict. Bonds: Has a crush, Rich. Occupation: Shoemaker

Voice: Excited and jittery

Attributes [hide]

Manfred Tickle, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)8 (-1) 15 (+2)11 (+0)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Richard Blakely, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He sports blue clothing, slightly heavier than average wear. His hair is short and black. His skin is flawless and his hazel eyes scan people very quickly.

Personality: His tongue was cut out and he uses sign language. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Poor. Occupation: Carpenter

Voice: American accent

Attributes [hide]

Richard Blakely, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)10 (+0) 13 (+1)15 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. Carnelian (80 gp). Moss agate (6 gp). Obsidian (6 gp).


Social Check DCs


Theobald Denholm, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this southern man wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He has wavy silver hair. He has amber eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a desert tribe. Theobald was born on a far southern desert where he grew up under the tutelage of his father, an expert Barkeep. He moves from town to town, unable to find a place to settle.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Athletic, Gifted. Bonds: Attractive, Nature, Immigrant. Occupation: Barkeep

Voice: Smooth and feminine

Attributes [hide]

Theobald Denholm, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)13 (+1) 8 (-1)16 (+3)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Tourmaline (40 gp). 1 Simple lock.


Social Check DCs


Gilbert Everly, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, yellow, dusty cloak. He has wavy silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. He works hard and plays hard.

History: His parents moved while he was still in utero so he is the first generation to be born here. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to get laid

Flaws: Ugly, Insane, Hedonist. Bonds: Poor, Immigrant, Nature. Occupation: Bowyer

Voice: Low rumbling, strings words together

Attributes [hide]

Gilbert Everly, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 19 (+4)9 (-1) 10 (+0)8 (-1)
Skills Acrobatics -1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +1

Possessions: 300 gp. Malachite (10 gp). Black pearl (500 gp). 1 Banded mail. 1 Breastplate.


Social Check DCs


Dean Sutton, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner, and sports empty pouches on his belt. His moppish white hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He feeds upon the attention of others.

History: The child of a Doctor, who enjoyed hunting, Dean was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: He is wracked by social anxiety; and seeks redemption

Flaws: Fearful. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Mercenary

Voice: Soft and melodious

Attributes [hide]

Dean Sutton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)9 (-1) 9 (-1)10 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 2 Antitoxin. 6 Acid flasks.


Social Check DCs

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