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NPC Generator

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Advanced [show]


Reynard Shelly, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and a wedding ring on his left hand. He wears his chestnut hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: A deeply religious man he believes everything happens for a reason. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and to be a barrister again

Flaws: Ugly. Bonds: Poor, In love, Religious, Job. Occupation: Bricklayer

Voice: High pitched, excited

Attributes [hide]

Reynard Shelly, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 17 (+3)15 (+2)
Skills Investigation +3, Survival +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gerard Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a blue scarf. He has a slight overbite and is overall scrawny. His hair is golden, silky, and of moderate length. His brown eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a Detective, his father struggled to pay the bills. Gerard was born on a far northern forest where he grew up under the tutelage of his father, an expert Butcher. He left for the north, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Antagonistic. Bonds: Attractive, Religious, Poor, Immigrant. Occupation: Butcher

Voice: Spits words with contempt

Attributes [hide]

Gerard Kenley, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)7 (-2) 15 (+2)12 (+1)
Skills Acrobatics +1, Athletics +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Roland Kensley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a black shirt with thin tan vertical stripes and green pants. His red hair is singed and shortened. His thin eyebrows rest above his beady hazel eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also has developed a complete distrust of the Tanner profession.

History: Born to a pair of adventurers, Roland grew up listening to his father's many stories. He dropped out of school before completing his studies. He has achieved small success as a Cook.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Cook

Voice: Smooth and feminine

Attributes [hide]

Roland Kensley, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)17 (+3) 11 (+0)9 (-1)
Skills History +5, Stealth +3
Senses Passive Perception 10
Languages Common, Auran, Undercommon, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Trey Atterton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is greying and his face has many wrinkles. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. He feeds upon the attention of others.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Herbalist

Voice: Pronounces difficult words wrong

Attributes [hide]

Trey Atterton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 50 pp. Jasper (60 gp).


Social Check DCs


Heward Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan tunic with violet highlights, and long black pants that bunch up around his shoes. His brown hair is heavily combed to the right. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He plays an instrument quite well.

History: He got into the Mortician business at a young age. Heward liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Job, Nature, Criminal record. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Heward Pinkerton, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)13 (+1) 18 (+4)11 (+0)
Skills Intimidation +2, Medicine +6
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs

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