Patrick Gyula, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a violet top hat and violet clothes. His brown hair is braided into rings. He has a tattooed face.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. Further he is a bit of a stoner and is frequently out of it.
History: He comes from a rich eastern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Rich, Job, Criminal record. Occupation: Carpenter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 10000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Old masterpiece painting (900 gp).
Tim Hadlee, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His top hat is riddled with cuts and holes. He has amber eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in a small village he learned the ways of the warrior from his father. His family was turned out during the war. He and his family wandered north to less war torn lands. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world.
Ideals: Joker, Fighting. Flaws: Ugly, Impulsive, PTSD. Occupation: Spice Merchant
Voice: Italian accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Sardonyx (30 gp). Red-brown spinel (50 gp).
Gomory Blakeley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'3" and dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has dyed his greying black hair a little too much giving a sharp black color. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He invites people to come help in his community garden.
History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and wants to work out more often
Ideals: Philantrophist, Athletic. Bonds: Attractive, Immigrant, Job. Occupation: Carter
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 4 (-3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Theobald Tyndall, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses in pastel turtlenecks beneath a black coat with white slacks, and is pretty ugly. His chestnut hair is still thick. He has a dull look in his violet eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also is a firm believer in the manly ideal.
History: He was raised by priests from a young age. Through the years after Theobald was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Theobald's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Religious, Mentor. Occupation: Fortune-teller
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 14000 cp. 1 Masterwork Thieves’ tools. 1 Backpack.
Godfrey Browning, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His tied-back hair is black. He has violet eyes.
Personality: He is fixated on the number 39. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Godfrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born on a small isolated farm. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: To be a Assassin again.
Flaws: Insane, Hedonist. Bonds: Attractive, Nature, Job. Occupation: Butcher
Voice: Spanish accent
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp.
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