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NPC Generator

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Advanced [show]


Balimaar Vance, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His hair is black and very short. His fierce hazel eyes like to dwell on things.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Balimaar has worked very hard to control his curse. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found.

Ideals: Gifted. Flaws: Secretive, Disease. Bonds: Family. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Balimaar Vance, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Richard Alton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tan armored body suit, with a simple grey line shooting up and back down. His brown hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Richard was born in the south. At a young age he loved to build and create. Richard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Scribe

Voice: Dutch accent

Attributes [hide]

Richard Alton, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 15 (+2)8 (-1)
Skills Intimidation +1, Nature +4
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Bertram Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and carries clubs. He keeps his brown hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Attractive, Military. Occupation: Spice Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Bertram Clapham, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)16 (+3) 12 (+1)16 (+3)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Theodoric Remington, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely violet suit with red socks and a vest with buckled shoes. He is muscular with a powerful set of arms. He keeps his long brown hair kept up in a rat tail. His green eyes have a joyful gleam in them most of the time.

Personality: Eccentric and domineering, Theodoric will drive conversation. He is a logical person and will generally grow upset if things defy logic and science.

History: He comes from a rich northern family. Theodoric abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Ideals: Extrovert, Logical. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Gardener

Voice: Prounounces S like Z

Attributes [hide]

Theodoric Remington, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 50 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 18 (+4)13 (+1) 9 (-1)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Banded agate (12 gp). Eye agate (12 gp).


Social Check DCs


John Presley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He is physically well-built. His auburn hair is cut short with large spiked bangs in the front. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Religious, Rich. Occupation: Slave Trader

Voice: Speaks with squeezed throat

Attributes [hide]

John Presley, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Infernal, Aquan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Lapis lazuli (10 gp). Silver pearl (60 gp). Silver pearl (60 gp).


Social Check DCs

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