Tim Wharton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a well pressed and immaculate suit (or dress). His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.
History: Born to a Painter, his mother struggled to pay the bills. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and he seems to be bored by most things
Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Architect
Voice: Indian accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 600 gp. Emerald (700 gp). Banded agate (5 gp).
Manfred Barclay, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear green pants and tee shirts. His golden hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.
Personality: Eccentric and domineering, Manfred will drive conversation. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Slave Trader for hire.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Slave Trader
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Robert Badger, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a weathered and beat up set of banded mail beneath an oversized black coat. He has a long golden beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A skeptical and narcissistic man, Robert's first love is himself. His second love is also himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in the east. A few years later when the north was not economically sound they moved to his current location. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: To get a good night's sleep.
Ideals: Impeccable. Flaws: Insomniac. Bonds: Slave, Immigrant. Occupation: Bounty Hunter
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Peridot (40 gp). Obsidian (16 gp).
Gunter Wallace, Male Human [Permalink]
Personal [hide]
Description: This man wears light armors faded through time and improper care, and sports empty pouches on his belt. He wears his brown hair up in a very large beehive style do. His eyes are green and beady.
Personality: He is witty, but his monotone delivery comes off as unnerving When he's not drinking or sleeping the drinks off, he's doing painting.
History: Gifted from a young age, Gunter studied abroad. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying brother.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Joker, Artistic, Gifted. Flaws: Ugly. Occupation: Fletcher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 6 (-2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1800 sp. 1 Half-Plate. 1 Chain shirt.
Simon Shelly, Male Human [Permalink]
Personal [hide]
Description: Standing 6'1", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is unkempt and raggedy. His violet eyes are passionate and lively.
Personality: Always inclined to offer people food he seems plenty friendly. He also is a firm believer in the manly ideal.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: Retire the richest man in the east; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Tailor
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
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