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NPC Generator

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Advanced [show]


Conrad Perry, Male Human [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. His hair is white and curly. His eyes are green and catlike.

Personality: Stoic and calm, he prefers to meditate than take action. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: A powerful necromancer made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a crush on the local Mercenary; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined. Bonds: Attractive, Mentor, Adventurer, Has a crush. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Conrad Perry, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 16 (+3)18 (+4) 9 (-1)15 (+2)
Skills Insight +1, Nature +6
Senses Passive Perception 9
Languages Common, Elven, Druidic, Goblin, Terran
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs


Alexandre Livingstone, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a grey cloak and cross-gartered black stockings. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. He has brown eyes and a grey hat with a black feather.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a island tribe. He dropped out of school before completing his studies. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A strong sense of loyalty to Human people; and wants to raise his children well

Ideals: Logical. Flaws: Shy, Racist. Bonds: Nature, Family. Occupation: Sellsword

Voice: Shortens vowels

Attributes [hide]

Alexandre Livingstone, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)10 (+0) 18 (+4)14 (+2)
Skills History +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gilbert Milton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man dresses in pastel turtlenecks beneath a grey coat with tan slacks. He has chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This man loves singing and to teach people singing more than just about anything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He desires power and/or immortality; and to be a banker again

Ideals: Artistic, Joker. Flaws: Insane. Bonds: Adventurer, Job. Occupation: Doctor

Voice: Old thin voice

Attributes [hide]

Gilbert Milton, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)11 (+0) 7 (-2)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Silk rope. 1 Silver holy symbol. 1 Average lock.


Social Check DCs


Gunter Hadley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing the road beaten gear of a warrior. He keeps his red hair in a flapper bob. His eyes are amber and catlike.

Personality: He is overprotective of those who hire his services. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gifted from a young age, Gunter studied abroad. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To prove his worth to the world; and to clean up the streets

Ideals: Fighting, Athletic, Gifted. Flaws: Impulsive, Fearful. Bonds: Guardian. Occupation: Junk Dealer

Voice: Italian accent

Attributes [hide]

Gunter Hadley, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)13 (+1) 17 (+3)9 (-1)
Skills Deception +1, History +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Superior lock. 1 Magnifying glass.


Social Check DCs


Nicholas Yardley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a green suit. He wears his brown hair down. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Philantrophist, Logical. Flaws: Forgetful, Mundane. Bonds: Immigrant. Occupation: Interpreter

Voice: Sighs a lot, exhausted

Attributes [hide]

Nicholas Yardley, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)8 (-1) 14 (+2)15 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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