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Ernest Home, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears many layers of old clothing at all times. His blonde hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is harsh and unforgiving.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave, Family. Occupation: Spice Merchant

Voice: French accent

Attributes [hide]

Ernest Home, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Anthony Cromwell, Male Human [Permalink]

Personal [hide]

Description: This man wears green painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized jet on his left hand. He keeps his long auburn hair kept up in a rat tail. He has blue eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He comes from a rich northern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Flaws: Sensitive, Hedonist. Bonds: Rich, Religious. Occupation: Ruler

Voice: Relaxed voice

Attributes [hide]

Anthony Cromwell, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)15 (+2) 16 (+3)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 12000 cp.


Social Check DCs


Richard Barton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. His black hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is afraid of women and trembles around them

History: He was born at the edge of vast plains. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Flaws: Shy. Bonds: Enemies, Nature, Adventurer. Occupation: Fletcher

Voice: Thin and wheezing

Attributes [hide]

Richard Barton, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 43000 sp.


Social Check DCs


Manfred Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, typically a more casual-formal manner. He has a very tight haircut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their daughter. He worked as a Fortune-teller, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Entrepeneur. Flaws: Addict, Shy. Bonds: Attractive, Family. Occupation: Fortune-teller

Voice: Mumbles to self between sentences

Attributes [hide]

Manfred Hadlee, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)11 (+0) 14 (+2)17 (+3)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Sard (50 gp). Azurite (4 gp).


Social Check DCs


Kyle Astley, Male Human [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with white colored cloaks and clothing. He is muscular with a powerful set of arms. His hair is blonde and very short. His eyes are blue and beady.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Pacifist, Gifted. Flaws: Ugly, Selfish. Bonds: Adventurer. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Kyle Astley, Male Human Fighter 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 11 (+0)9 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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