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NPC Generator

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Advanced [show]


Ernest Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears long strands of topaz and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is short and auburn. His gray eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Ernest enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in a small forest village. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often.

Ideals: Joker, Athletic. Flaws: Hedonist. Bonds: Rich, Nature. Occupation: Bounty Hunter

Voice: Jamaican accent

Attributes [hide]

Ernest Hadleigh, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 80 pp.


Social Check DCs


Tim Asheton, Male Human [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he dresses in grey turtlenecks beneath a green coat with yellow slacks. His auburn hair is styled in orderly dreadlocks. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a desert tribe. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Family, Nature, Rich. Occupation: Mayor

Voice: Timid voice

Attributes [hide]

Tim Asheton, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Religion +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Tanglefoot bags. 1 Smokesticks.


Social Check DCs


Gerard Pinkerton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light tan in addition to tight pants. He has red hair. He has several tiny amber earrings on each ear.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. Cursed with lycanthropy at a very young age, Gerard has worked very hard to control his curse. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Emotional, Disease. Bonds: Rich, Nature. Occupation: Mortician

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerard Pinkerton, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)16 (+3) 6 (-2)12 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 8
Languages Common, Gnoll, Giant, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Alex Gladstone, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a green tunic with white highlights, and long blue pants that bunch up around his shoes. He wears his red hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the north. Through the years after Alex was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Alex's mother didn't care for him much, and the feeling was mutual. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants revenge against goblins; and someone believes him a fraud

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, In love, Enemies. Occupation: Masseuse

Voice: Sensual and smooth

Attributes [hide]

Alex Gladstone, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)9 (-1) 7 (-2)12 (+1)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Shane Shirley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, constantly wearing a brown suit, blue shirt, and green tie. He has done his best to style his brown hair to look like a famous performer. He has a dull look in his hazel eyes.

Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Shane was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Bonds: Job, Enemies, Adventurer. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

Shane Shirley, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs

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