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NPC Generator

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Advanced [show]


Gunter Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple brown robe with grey stripes complete with hood. He has moderate length brown hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Gifted, Philantrophist. Flaws: Addict. Bonds: Rich. Occupation: Dilettante

Voice: Boston accent

Attributes [hide]

Gunter Ramsey, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Henry Tattersall, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. He has a auburn handlebar mustache and slicked back auburn hair. His ears are large.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is afraid of women and trembles around them

History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Rich, Religious. Occupation: Masseuse

Voice: Scottish accent

Attributes [hide]

Henry Tattersall, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 16 (+3)10 (+0) 13 (+1)9 (-1)
Skills Acrobatics +0, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple +3

Possessions: 100 gp. 1 Silver holy symbol. 1 Bullseye lantern. 1 Bullseye lantern.


Social Check DCs


Randal Cooper, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. His golden hair is slicked back into a classic pompadour. He has hazel eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He plays an instrument quite well.

History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined, Artistic. Bonds: Attractive, Military, Mentor. Occupation: Spy

Voice: Spits and sputters

Attributes [hide]

Randal Cooper, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 1 Silver holy symbol.


Social Check DCs


Bernard Barclay, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His long blonde hair reaches down to his waist. His hazel eyes peer out from beneath his broad blue hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Money/treasure; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Shy. Bonds: Attractive, Rich, Enemies, Religious. Occupation: Scribe

Voice: Irish accent

Attributes [hide]

Bernard Barclay, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)8 (-1) 13 (+1)10 (+0)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 900 sp.


Social Check DCs


Robert Cornish, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Beneath his clothing is a huge mess of scar tissue. He keeps his red hair in a flapper bob. This amber eyed northerner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Robert grew up listening to his mother's many stories. He was taken as a slave by a traveling circus and forced to perform He has dedicated himself to building a better village for his children.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Slave, Adventurer. Occupation: Farmer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Robert Cornish, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)12 (+1) 6 (-2)12 (+1)
Skills Arcana +3, Survival +0
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 15000 cp. 1 Good lock.


Social Check DCs

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